Minotaurs Space Marines – Captain (or Lieutenant)

Minotaurs Space Marine Captain

Providing us with a short respite from the torrent of Nurgle Daemons is this guy – a hero model for the Minotaurs Space Marines that I haven’t done much with for the past few months. He was actually started alongside the second squad of Minotaurs, but I found him a bit hard to finish, mostly due to indecision on his loadout, his backpack, and his cloak.

Minotaurs Space Marine Captain

I knew that I wanted to use this particular figure (torso, legs and left axe arm) as the core of the figure, and I knew that I wanted to top it with a Puppetswar head, but that’s where things got tricky. We’d used him armed with a Storm Shield, so that was fine. The shield came from my little stash of Scibor Spartan bits, and I eventually found an appropriate Space Marine hand was in the current Devastators box, so I had to buy one of those to get the hand. (Don’t worry, I’ve got plenty of use for the rest of the box – so much so that I bought two!)

Minotaurs Space Marine Captain

But I wanted to give him the option for a ranged weapon. Probably a Storm Bolter. Then of course, the Space Marine Codex for 8th edition was released, and The Primarch’s Wrath was (re)introduced to the game. (I dunno, I wasn’t playing 40k during the dumpster fire of 6th/7th). Now I had a suitable weapon for Mon Capitan, but how to represent it? He looked kinda-okay with a storm bolter in the Storm Shield slot, but anything larger just looked ridonculous. Luckily the Intercessors boxed set came to my aid, and I stole a fancy-pants bolter from them and attached the straps to a backpack that I’d pilfered from my DeathWatch marines, since it was a little more fancy than the one I’d been working with to that point.

Minotaurs Space Marine Captain

You’ll now also see one of the other issues that held this guy up for so long. The cloak. It was a real “what to do?” problem. I kinda wanted to do a Greek Key pattern, but those are a massive pain in the arse to freehand, especially since you want them to be both straight and consistent. I also considered a giant Lambda in the centre of the cloak. In the end, I decided to do the key because I knew that’s what I really preferred. It took until last week after literally months and months of procrastinating. Because of course, February is about completing neglected models.

Minotaurs Space Marine Captain

The shield looks better in hand than it does here. The red on it is actually Citadel’s “Gemstone” paint, Spiritstone Red over the top of gold. It’s got that nice shiny, translucent effect in hand wheras in the photograph is just looks very flat.

Minotaurs Space Marine Captain

Remember when I was talking about weapon options? This is why I was talking about swapping in a Storm Bolter for the shield. I did this before the Codex came out, when weapon loadouts were a bit more limited. The wrist and shield hand are magnetised, and the initial plan was to also magnetise any ranged weapons. I left it magnetised for the completed model rather than gluing, because I liked the work I did on all of the parts of the model that would otherwise be obscured by that shield, and didn’t want them covered forever. I can of course also add other options to the wrist should the fancy strike me in the future.

So now – finally – the Minotaurs have a leader. I may leave him as a Captain, or he might well be replaced by someone in bigger, nastier Terminator armour down the line, and be demoted to Lieutenant.

Realm of Chaos – Nurgle’s Children 2018 #5: Aly Morrison’s Original Oldhammer Great Unclean One (1988-9) Painting Decemb-uary 2017-18: Postscript 1

That bloody post title’s long enough, don’t ya reckon?

This figure is a “renovation” of the original Great Unclean One model, a figure I bought on release, finally originally started about 7 or 8 years ago, sat in limbo, then completed almost three years ago. Nominally for 40k, but with Kings of War equally (or more) in mind – given the square base.

The problem, well, the problems were that:

  1. I was never really satisfied with it. I didn’t like how I’d completed the face of the model.
  2. The base. Again, I’ve always preferred the aesthetic of round bases over squares. I didn’t have any GW-style 50mm round bases at the time either – and 40mm round was too small and 60mm round way too big – so he went on an original-size 40mm Square base.

When rebasing, I wanted to keep it in line with the later Great Unclean One, so some large chunks of slate to improve his stature (he’s looking pretty small by modern standards), and as witht he original version, a bit of a gore trail behind him.

So aside from rebasing, I also needed to add a bit more variation in tone to his flesh, rather than just being a muddy green. I added some ruddy fleshtones to him, scattered around his bulk, but also focused on knee, elbow and knuckle joints, with a little around the shoulders. I also purpled up his tongue where it had originally been red, and added the green glowing eyes that I’m using across (most of) my Nurgle daemons. Because of his smaller stature and the fact that I now have the larger 1997-ish GUO painted, this one will be used as a Daemon Prince. Which will also be the ’07 model’s eventual fate when I have an ’18 model assembled and painted…

Here’s how he looked before the renovation. Not radically different, but I feel it’s been an improvement that I’m happy with, and now I’m finally satisfied with the model. Looking at those old LaTD posts, it makes me realise there’s some other stuff I could/should pull out of that series of models to include in the updated Nurgle Daemon force. Time to go hunting…