Dark Angels: 1 Section, 3rd Squad (Tactical), 2nd Octavius Crusade Company.

Dark Angels Tactical Squad, Warhammer 40k 2nd Edition

Once again, Warhammer 40k 8th Edition takes the responsibility for inspiring me to dig these models out and resurrect them into a coherent force. Replacing about thirty kilograms of books, contradictory rules and scattered digital files with a Tabula Rasa has given me the opportunity to step back into an IP I’ve been engaged with since I was a young teen – when Rogue Trader was released and I stumbled onto a demo game being played at Games ’87 (Later Conquest) on a gigantic crashed spaceship put together by a bloke named Andrew B (and co.)

Dark Angels Tactical Squad, Warhammer 40k 2nd Edition

Stripping all of that convoluted mess back to a core rules of 12 pages, with the extra details to be added in via unit entries has annoyed many people who had been playing for years, as their very expensive book collections have been rendered null (excepting for the paint sections, photography and background) and while I understand their annoyance, 40k had grown to a bloated incomprehensible mess that was anything but friendly to new or departed players. The clean slate of rules gives us a very nice (re)entry point to the game, and hopefully GW can keep the meta and power spiral (known as Codex Creep) under control over time.

This force was originally inspired during 3rd edition, by Ed B of Powerfist fame (infamy?) when I was at his place one day and he showed me his Dark Angels. I thought they looked bloody nice – and not too difficult to paint. This was during the time when things weren’t yet especially blinged out. I did repurpose a Legion of the Damned backpack for him, inspired by Chapter Master Azrael’s own pack. You’ll note the models in this box are basically just regular space marines, with the exception of the Sergeant. The bright yellow fuel canister on the Melta is a bit of a 2nd edition throwback as well…

Dark Angels Tactical Squad, Warhammer 40k 2nd Edition

I also had a whole bunch of metal marine shoulderpads. I thought the Deathwing pad looked rather spiffy, though where to use them? The solution was to consider Veteran Sergeants (which were an upgrade option at the time) to be “Deathwing Initiates”. The background speaks of circles within circles amongst the Dark Angels, so I felt that the promotion to Veteran Sergeant justified that extra little bit of fluff – and bling. Hence the bone-coloured pauldrons and red Deathwing Chapter badge. Bone-coloured power sword? Why not!

Dark Angels Tactical Squad, Warhammer 40k

This trip of Tactical marines were built with the notion of being part of the Sergeant’s Combat Squad. I used 3rd ed Assault Squad legs to give them some movement, given that the Sergeant is armed for Close assault and his offsider carries a close-ranged Melta-Gun.

Dark Angels Tactical Squad, Warhammer 40k 2nd Edition

Thus we have the first Combat Squad: 1 Section. Kitted for a close support role and capable of doing some damage. Originally, these guys were built as a seven-man squad under 3rd edition rules with the role of riding around in a Razorback (which I never got finished). I shall folllow up with 2 Section shortly.

Dark Angels Space Marine Scouts – 1998 Metals

These figures are part of the fourth wave of Space Marine Scouts, released in 1998. The first were the initial two models, followed a year or two later by the second wave – an expanded range in the same style. With Advanced Space Crusade came the Scouts who dressed like a weird combination of Landsknechts and the previous designs (with clown colours to top things off). Then these guys were released, with the first Space Wolf Wolf Scouts being released shortly before, and acting in many ways as the prototype/sketch book pages for these.

If you browse the Stuff of Legends page for these figures, you’ll notice that no actual bolter-armed model exists in the line. This is why I’ve got a squad armed with shotguns. With no bolter-armed models available, these guys could be (and were) alternately armed with Bolters or Shotguns, as appropriate to the game being played. The “Sergeant” model came later. I think he was released alongside the bolter-armed model a few years later from the initial models. I believe I acquired him later on, but painted the whole gang at once anyway.

Metal Dark Angel Space Marine Scouts with Shotguns

Dark Angels Scouts – Kicking it 1998 style.

Eagle-eyed viewers might notice that these guys aren’t actually painted much like the typical Space Marine or Dark Angels Scouts. Space Marine Scouts’ of whichever chapter tend to have their armoured bits painted like their Chapter’s armour, and the soft “cloth” bits painted in a beige/off-white. All the better to scout with, obviously.

Dark Angel Scouts – Traditional Scheme

Ultramarine Scouts – Traditional Scheme

I made two choices about scouts and my 40k armies, long long ago. One is that Scouts should be dressed to scout. While it’s fine for the fully-armoured Marine brothers to charge forward in their bright, heraldic powered armour, I thought the guys with the job of doing actual reconnaissance, ambushes, infiltration, and general sneaking around should be dressed a bit more appropriately. I chose the 1991 Desert Storm 6-colour “choc chip” camouflage pattern for the Dark Angels because it was fun to paint, still pretty much in common memory, and because I didn’t want to paint them in a predominantly green camouflage. With this in mind (and reference pictures from Iraq in my folder), I painted both the “hard” armour and fatigue clothing in the camo pattern and their webbing and pouches with a nice “webbing” green. Boots were brown/black, and the weapons were given a dull green (plastic/plasteel/etc) for the furniture.

Metal Dark Angel Space Marine Scouts with Shotguns

Dark Angels Scouts – Rear and Side Views.

I used white Dark Angels transfers for the shoulders as low-visibility army identification. The white doesn’t particularly stand out on their camouflaged armour, just like real armies. The Sergeant has a slightly different transfer to make him stand out to me and other players (aside from the model’s pose), but not so much as is usual for Marine NCOs.

Metal Dark Angel Space Marine Scouts with Shotguns

Dark Angels Scouts – Army Identification

The other painting variation from the traditional theme? Several of the scouts aren’t painted with Caucasian skin tones. It comes up from time to time when people question why pretty much all Warhammer/40k models are painted as though they come from Coventry, and without getting into a whole discussion on the origins of GW, Warammer and 40k, it always bothered me a bit that there was never any growth or movement in that aspect (and still isn’t). It’s nothing to do with Political Correctness and everything to do with realism in modern armies – particularly in large armies and forces that recruit from entire worlds or a wide variety of locales.