Today’s model is another Dark Angel. One that is – once again – a long, long time in the making. The model itself is one of the original Space Marine Librarians from 1990-1 – right around the time of the “Death Eagle Marine” variants, and like those figures, sculpted by Mark Copplestone. This particular fellow is imaginatively titled “Librarian with 2-handed Force Sword”. As you can see, he’s had a late-Rogue-Trader-era/2e Metal Jump Pack strapped (pinned!) to his back, allowing him to get stuck right into his foes.
Again mirroring the Death Eagle Marines, his helmet is a proto-MKVII helm underneath the psychic hood.
The trim comes from an old Epic transfer sheet, though he took a shelf dive at some stage and so one corner had to be repaired with paint. In the original small, DA force that I built in the past his job was (obviously) to join the Assault Squad and give them a more hefty punch in close combat. The transfers on his jump pack symbolise his twin allegiances to both the Dark Angels Chapter as well as the Inner Circle/Deathwing.
After sitting about 3/4 complete for a good decade or so, he’s now finally complete and likely to purge the Emperor’s enemies while hunting the Fallen.
I mentioned earlier the plan of running him alongside the Assault Squad, so I snapped a shot of them together. They’ll be coming to the table soon!
Recently over a couple of posts I shared the 3rd Squad (Tactical) of what I am calling the 2nd Octavius Crusade Company – which is my Dark Angels army that I am rebuilding for the latest edition of Warhammer 40k. Today I’m sharing 2 Section of the 4th Squad (Tactical). The (Veteran) Sergeant of 1 Section is still a WIP on my desk – once completed, I’ll also post up 1 Section and the whole-squad pic.
The Corporal of this squad was originally a regular Sergeant. Back at the time I first started building these models, one would pay extra for a Veteran Sergeant who had an extra attack and was able to take additional wargear. In the current rules, Marine Squads just come with what would once have been called a Vet Sgt as standard, so I’m re-designating my non-Vet Sgt to a Corporal who will act as a section leader, and have also built a pair of Corporals for 3rd (already seen) and 7th (coming soon) Squads. When built, I gave him an Auspex scanner, which was purely decorative for awhile, then had rules, and now is back to being decorative. Shrug. I did bother to give it some detail, though.
The heavy weapon of 2 Section is a Missile Launcher, once again it comes from the 1993 Warhammer 40k 2nd Edition starter box set.
The other troopers in this section are all 2nd Edition Marines armed with 3rd edition Bolters and 3rd edition …arms. Two of the three were painted in my recent push to get this squad up to 10 men.
Finally, the section image. I’ve spent all day working on the sergeant to complete the other section and therefore the entire squad. One of the most fiddly figures I’ve painted in a long time, but I’ll complain about him more when I’m showing it – hopefully in a week or so since it’ll be dependant on the weather being nice enough for another coat of spray varnish and then having time to cure – and then the basing, and then the photography…
Assault Squad Terath is the third of my Dark Angel squads that I built back during 3rd edition Warhammer 40k. Originally 8-men strong, I’ve recently painted an additional pair of models to bring them to full strength for 8th edition.
The Sergeant is originally from the second range of Blood Angels Death Company figures, specifically #5 – These were created via Mike McVey’s sculpting of additional details over the top of Jes Goodwin’s plastic marines, recast into metals. I chose him as he was clearly an assault-style marine, was different to the one (or two) “standard” Assault Sergeants of the day, had some bling and was easily armed with whatever I wanted due to separate arms. I gave him a Power Fist and Bolt Pistol/Combat Shield Combi, which I decorated with the Company badge.
The “special” weapons of those squad are a pair of Plasma Pistols. My next Assault Squad (for whichever Astartes force) may well have a bit more variety in it in terms of Flamers and Eviscerators, but like most all of my “resurrected” squads, these guys remain armed with what they were armed with originally.
The Squad Corporal is one of the two models I built and painted recently. In game terms he’s identical to the troopers in the rest of the unit. In the event that I (or anyone else playing them) decides to split the 10-man Squad into 5-man Combat Squads, he’ll be the one to lead them. No functional difference of course, but the model follows the lore – which is how I like to do things. He’s built from a mix of plastic Marine Vanguard and Assault parts with a metal DA shoulder pad and a Templar “knight” style head.
The troopers are made up of two trios of figures. First there’s the 2nd Ed Assault Marines with 3rd Ed arms and weaponry, and then there’s the 3rd Ed Assault Marines, using Tactical (standing) legs in order to fit in better with the 2nd Edition models. (And to free up some running legs for the “charging forward” element of 3rd Squad!) The central figure with the 3rd ed helm is the second of the 2nd edition metal Sergeants released, with a headswap to a plastic marine. He would have been the squad Corporal, except I preferred to incorporate the metal shoulder pad as well as the pad with the nameplate, and both in black – and I didn’t want to mess with this figure beyond rebasing him as he was completed back in the day and I’ve always been quite happy with him. The second of the figures painted to bring this squad up to 10 men is one of the 2nd Edition metals above. If it’s not obvious which model it is of the three, then I’ve done my job of making the new guys fit in with the old.
Hunting the Fallen…
Here we have the newly-raised second 2 Section of 3rd Squad. Having previously been a seven-man squad, it necessitated the addition of three more models to being the unit up to legal 8th Edition. The first of these is the Corporal. I know that officially Corporals aren’t a thing in 40k, but then, Lieutenants were missing for 20-odd years before magically reappearing a month or so ago! The Corporals in my marine forces are the guys who run the other combat squads – usually the fire support bit. I’m giving the Dark Angels Corporals a metal should pad with a simple, embossed chapter badge, and black pauldrons.
This corporal is one of the three new builds for this squad – MkIV legs and helm, MkVIII torso, MkVII arms, a DA Backpack and a Tigrus pattern bolt gun. I wanted to give him a look of being a bit special with the archaic armour and weapon, yet tie him to his Sergeant via the MkVIII torso with its distinctive gorget.
The Heavy Bolter trooper is one of my originals from this unit and one of the older models available in this form factor, the metal-plastic hybrids. So his arms and backpack are (heavy) metal on 3rd edition plastic legs and torso. Having washers underneath the bases of models like this is very necessary for their stability. He has the shouty “sergeant” head from the 3rd edition sprue as I felt it looked cinematically appropriate for a nutter advancing while firing a hip-carried heavy machinegun
These three marines include the other pair of models added to the squad. The central model is one of the originals. The two flanking him here are 2nd edition Tactical marines. Since the rest of the squad is old-school and minimally-blinged, what better models to use in it than 2e Tactical marines. I have given them more modern arms and bolters – because frankly outside of a specific use, the chunky arms and bolters from those days just don’t work for me these days and those older base models look just fine with them.
Here we have 2 Section of 3rd Squad. Prepared to hunker down and give their brethren supporting fire so they can advance, or join them in the forward advance as needed.
Finally, the entire squad with both sections combined. Rebased, reinforced and ready for battle in Warhammer 40k 8th Edition. To find action on the table very soon if all goes to plan…
Once again, Warhammer 40k 8th Edition takes the responsibility for inspiring me to dig these models out and resurrect them into a coherent force. Replacing about thirty kilograms of books, contradictory rules and scattered digital files with a Tabula Rasa has given me the opportunity to step back into an IP I’ve been engaged with since I was a young teen – when Rogue Trader was released and I stumbled onto a demo game being played at Games ’87 (Later Conquest) on a gigantic crashed spaceship put together by a bloke named Andrew B (and co.)
Stripping all of that convoluted mess back to a core rules of 12 pages, with the extra details to be added in via unit entries has annoyed many people who had been playing for years, as their very expensive book collections have been rendered null (excepting for the paint sections, photography and background) and while I understand their annoyance, 40k had grown to a bloated incomprehensible mess that was anything but friendly to new or departed players. The clean slate of rules gives us a very nice (re)entry point to the game, and hopefully GW can keep the meta and power spiral (known as Codex Creep) under control over time.
This force was originally inspired during 3rd edition, by Ed B of Powerfist fame (infamy?) when I was at his place one day and he showed me his Dark Angels. I thought they looked bloody nice – and not too difficult to paint. This was during the time when things weren’t yet especially blinged out. I did repurpose a Legion of the Damned backpack for him, inspired by Chapter Master Azrael’s own pack. You’ll note the models in this box are basically just regular space marines, with the exception of the Sergeant. The bright yellow fuel canister on the Melta is a bit of a 2nd edition throwback as well…
I also had a whole bunch of metal marine shoulderpads. I thought the Deathwing pad looked rather spiffy, though where to use them? The solution was to consider Veteran Sergeants (which were an upgrade option at the time) to be “Deathwing Initiates”. The background speaks of circles within circles amongst the Dark Angels, so I felt that the promotion to Veteran Sergeant justified that extra little bit of fluff – and bling. Hence the bone-coloured pauldrons and red Deathwing Chapter badge. Bone-coloured power sword? Why not!
This trip of Tactical marines were built with the notion of being part of the Sergeant’s Combat Squad. I used 3rd ed Assault Squad legs to give them some movement, given that the Sergeant is armed for Close assault and his offsider carries a close-ranged Melta-Gun.
Thus we have the first Combat Squad: 1 Section. Kitted for a close support role and capable of doing some damage. Originally, these guys were built as a seven-man squad under 3rd edition rules with the role of riding around in a Razorback (which I never got finished). I shall folllow up with 2 Section shortly.
This figure was one I painted many years ago, and found in a box recently, beaten up and nasty. I’m sure that I’m far from the only person who as a teen decided that their metal Citadel Judge Dredd figures needed some more heavily-armoured backup and found that backup in the form of a plastic RTB01 Space Marine.
After seeing the Mega-City One/Judgement Day project going on over on Sho3box, I pulled it out and thought to myself that I should repaint it. Last weekend, Marouda selected it as a figure for me to finish off to clear the paint desk, and so I set to the task. Kind of a complete repaint, and kind of an overpaint. The eye lenses are original, as is the numeral on the power fist. Everything else used the original paint as the base coat, and added modern highlighting and shading. The exception is the gold work, which was originally painted a bright yellow, and was simply plain. I decided to go for metallics, and freehand a MC-1 Eagle of Justice onto the pad. Because I can.
I also stuck him onto a 32mm base, because apparently I’m also doing that now.
You’re mine, Perp!
Who’s the Law? I AM THE LAW!
Money shot of the Eagle.
Rear View of the RTB01 Judge
There’s a second one of these guys as well. Unfortunately he’s in the kind of shape that C-3PO was in about three quarters of the way through The Empire Strikes Back, so he’ll require a bit more work in order to recover.
One day I’ll use him in Judge Dredd games, and also as an Imperial Adeptus Arbite in 40k/Rogue Trader/Deathwatch/etc. And in games like Frag!