MIniature-Friendly Toys #1: Funko Pop Fallout Sentry Bot

Funko Pop Fallout Sentry Bot

Not that I foresee this being a series with a huge number of entries, but I thought I’d throw that number in now, just in case. Anyway, a couple of months ago, I was playing a lot of Fallout 4 (this was before the cluterfucktrainwreck of 76 was released), and while browsing the internets, I saw this thing.

Funko Pop Fallout Sentry Bot

The thing I saw said that it was 6″ tall, and clearly it doesn’t suffer from the massive cartoon macrocephalia that is part and parcel of these collectable figures. True, it’s a little bit SD (super-deformed), but not to the extent that it looks completely wrong if you don’t know the model.

The thing is called a Sentry Bot, as noted, from the Fallout series of games. Here’s how they look in-game, and while you can clearly see that they’ve played with the proportions to make it fit in a little better with their Funko Pop series, it’s still pretty passable for 40k or other tabletop games. This collectable toy can be had for a pretty reasonable price for those of you in the US (I got mine from EBGames Australia for about AU$35).

Funko Pop Fallout Sentry Bot

My size comparison pics are a bit sub-par, I know (sorry I still haven’t built a Knight!), but as you can see it’s a decent size. The stock toy-paint is also decent. You could easily decide to overpaint, touch it up, or just leave it be. (I may touch mine up down the line). I could see this being proxied for a Knight-style “walker” in 40k, or simply used as a terrain piece – park it inside something like a Sacristian Forgeshrine for an objective-based Kill-Team game – even an Imperial internecine one (sabotage the Man of Iron Warbeast before the AdMech resurrect it!) And that’s just 40k. For someone playing a less “strict” sci-fi game of any type, it’ll fit in pretty nicely without looking as obviously iconic and potentially distracting as a Star Wars walker – though for me personally it fits the “DIY/incorporate anything” mentality of early Rogue Trader 40k perfectly.

Anyway, I’m sharing this on my blog today for the same reason that I picked this thing up a month or so ago. Enjoy!

Necromunda! Necro’17 Barricades (MechaNovember ’18)

Necromunda 2017 Barricades

Ok, now I’m feeling (mostly) better and the insano-weeks of work are over, it’s time for me to try and get this shitshow back up and running. We’ll start by posting up the remainder of November’s painting in the next few days, then I’ll do my round-up, then the community round-up, then I’ll start posting my December stuff. So be ready for a few days of consecutive posts…

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Once again, inspired by Wudugast’s recent painting shenanigans, I pulled my batch of Necromunda Barricades from my pair of Necromunda ’17 sets out of the tub I’d kept them in since clipping, cleaning and spraying them, and set to work.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

They were a good project for the past couple of weeks since I’ve been doing a lot of work from home, as they were something I could very easily dip in and out of for the most part, with a kind of staggered-assembly-line mentality, and the use of so many washes and thin layers necessitated frequent breaks from the models. As such, I tried to use them to cleanse my mental palette.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Originally, I’d planned to do them all completely in metallics, and then just weather them up. Then I had the bright idea of painting some of the doors in chipped and worn metal. Then I added another colour to the range of the doors. Then I decided that if I was doing this with the doors, I may as well do the same with the bulkhead barricades (which, incidentally, is the reason I never managed to get a single OriginalNecro Bulkhead painted. I really liked the appearance of the “filled in” ones in WD and rulebook images, but it seemed like WAY too much work back in the day…

So.. yeah. The palette of these grew organically.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

Initially sprayed with a Krylon dark metal, then zenithally sprayed again with a custom metal that’s basically Ironbreaker.

Washed & wiped with 5:4 Dark Tone and Lahmian Medium (I think), then Vallejo Model Wash Dark Brown.

Then colour fills:
custom “Necromunda Blue” shaded with 5:4 AP Blue Tone and Lahmian Medium, Highlighted with VMC Ice Blue
Vallejo Heavy Blackgreen shaded with 5:4 AP Strong Tone and Lahmian Medium, Highlighted with MSP Meadow Green
VMC Iraqui Sand, shaded with thinned Citadel XV-88, Highlighted with VMC Pale Sand
Khorne Red, highlighted with Mephiston Red, then Evil Sunz Scarlet, shaded with 5:4 AP Strong Tone and Lahmian Medium

Foam-dabbed paint-chip damage. 2-tier – first VMA Black Metal then AP Plate Mail Metal. Overall Darker on light background, lighter on dark.

Solid spray with gloss varnish before further weathering & staining.

Shading across the board (shade & wipe) and some broad but thin-coat streaking with Vallejo Model Wash Dark Brown

Targeted shading (shade & wipe) on rivets and some fine streaking with Vallejo Model Wash Rust

Damaged edges feather-frybrushed with Vallejo Game Colour Smokey Ink.

Oxidised (new, dry) Rust with (variously) Vallejo Pigment: Dark Red Ochre & Kromlech Weathering Powder: Orange Rust.

Necromunda 2017 Barricades

Necromunda 2017 Barricades

I know that I probably “should” probably paint up the “objectives” half of the set that’s also sold as the Necromunda Barricades and Objectives set, but instead the next thing up on the workbench of this nature will probably be some of the new GorkaMorka Speed Freeks Ork-styled Scenery (though it’s pretty nicely generic for post-apoc and hive world environments as well!) Then perhaps some more bulkheads. I’ve already clipped the ones off of the Rogue Trader Sprues…

And finally, another thanks to Wudugast. These got started (and even finished) painted because of your post!