Zombicide Survivors “Ned” and “Grindlock”

Zombicide Survivors “Ned” and “Grindlock” Glenn Danzig Misfits

My first models for 2022 weren’t the D&D ones shown the other day – they were actually this pair of Zombicide survivors – Ned and then Grindlock. Unfortunately, due to the heat we’ve been experiencing, I wanted to wait until a cooler morning was available so I could add in the blood spatter, so I got it done this weekend.

Zombicide Survivors “Ned”

Ned is one of the original Zombicide core box survivors. I’ve seen (on BGG) people speculating that he’s based on George Romero which (I guess) is due to him having a beard and glasses, though he appears to have lacked the long hair, so I imagine that was just people desperately drawing at straws when so many other characters are either obvious or (slightly) more subtle homages.

The model lacks the “Comedian” badge from Watchmen that the art features, and I didn’t feel like trying to paint one in at that scale. Maybe I’ll go back and see if I can leave an impression of one.

Zombicide Survivors “Ned”

He’s come up a bit shinier in these pics than in hand for some reason, but after so many years it’s good to have another one of the original core models finally painted – two more of those to go!

Zombicide Survivors “Grindlock” Glenn Danzig Misfits

The next model is from the Prison Outbreak box, the Metal Dude, Grindlock.

Grindlock here looks like he may well have been inspired by Nathan Explosion from the Adult Swim series Metalocalypse, but at the same time they’re both obviously part of the same “heavy metal dude” stereotype as many others. I went in a slightly different direction with my paint, however…

Yeah, I went for a 90’s-era Glenn Danzig, though the living verison had to cover up those rippling pecs with a T-Shirt, I went slightly retro with it and gave him the more recognisable Misfits skull rather than the later Samhain/Danzig skull. And yes, I chose Danzig and carved off the “H” looking logo just so I could paint the Misfits skull on the model.

Zombicide Survivors “Grindlock” Glenn Danzig Misfits

Painting that tattoo was a bitch, though. It’s a bad tattoo, and then the blood spatter covered up most of it in the end. Maybe it’s for the best…

Zombicide Survivors “Grindlock” Glenn Danzig Misfits

Looking at these pics, perhaps I should also go and add some blood to those slash-type lines on his back. I don’t know how I missed those…

And that’s all for this update.

Zombicide Toxic City Mall Expansion: Toxic Fatties

Zombicide Toxic City Mall Expansion: Toxic Fatties

A (brief) interlude from the 15mm World War II stuff today, showing the first models I completed in December. These Toxic Fatties (sounds like a Twitter “faction”, doesn’t it!) are from the rather huge Zombicide project that I’ve been trying to keep on bubbling below whatever else I’m working on at any given time. I painted the first two of these some time ago, and had left all of these with only primer, and based (mostly) “paint-textured” so I had the urge to get them painted in November, and got them finished just as we eked into the start of December. Following my plan to amuse myself by being at least mildly offensive while having fun painting t-shirts, we’ve got a comic fan who can probably barely waddle across the room unironically wearing a “Flash” T-Shirt, a wrestling fan showing his love of athletic high-flying with his “AEW” shirt, and a fan of some obscure metal band that nobody except Napster fans have probably ever heard of.

Zombicide Toxic City Mall Expansion: Toxic Fatties

No back prints for these lads – too many tears in those shirts to make it worthwhile, unfortunately. You’ll notice that all three are carrying cola bottles, but the DC fan has the diet version. Gotta watch the weight!

Zombicide Toxic City Mall Expansion: Toxic Fatties

The other five are a lot more bland. Those shirts are pretty much disintegrated, so I just varied their clothing colours while continuing to vary the skin tones slightly. As long as they’re all visibly toxic, it still works for me. I’ll just have to avoid glaringly and overwhelmingly green skin tones on my “regular” zombies when I get to them. For some reason this sculpt features a lanyard with ID tag on it, so I went with a kinda generic look rather than looking for whatever a comic-con or NASA lanyard looks like.

Zombicide Toxic City Mall Expansion: Toxic Fatties

Backsides once again. The fleshtones on all these models was largely done using Contrast paints, though using Contrast Medium, in different combinations and multiple layers at times and then picking out the buboes. I want them to look good, but these are all just boardgame models in the end, so I’m not going all out on them. Contrast paints on models like this take care of the flesh tones while letting me practise things like my freehand, texturing on blue jeans and whatnot while just having fun with it – though those bottles were a pain in the arse!

Zombicide Toxic City Mall Expansion: Toxic Fatties

And to finish – the usual! A group shot! This pic of all of the 10 in the set also features the Captain America and Dark Side of the Moon Fatties that I finished way back in May of this year. Now I’ve just started to work on the regular fatties, though I do need to go through the rather tedious base texturing before I can get to the more enjoyable stuff, and most of them aren’t dressed for as much painting fun as the t-shirt brigade of this lot…