D&D Monster Manual 13: Castle Ravenloft Flesh Golem & Oldhammer Skeleton “Hellblade” – Diabolical December ’18 meats Deadcember.

Oldhammer Undead Skeleton Hellblade Undead Chariot Crew, D&D Dungeons and Dragons Castle Ravenloft Flesh Golem

Recently, I was reading one of Alex’ posts over at Leadbaloony where he noted that he was going to try and paint up something for Deadcember. (Though nothing in months for these challenges anymore.. sniff 😢). Anyway, I decided to see what Deadcember actually was. Or is. I mean, I can guess, but it’s always good to have a proper look around. It seems to be predominantly a weightlifting thing, where weight enthusiasts do a lot of deadlifting …but a few google ranks down, also a painting challenge that has run for several years, though I couldn’t really find a central “hub” for it, despite a few blogs participating over the last couple of years along with mentions/threads over on Lead Adventure and the Oldhammer forums.

Oldhammer Undead Skeleton Hellblade Undead Chariot Crew

Hooray! Exclaimed Hellblade the Skellington.

Oldhammer Undead Skeleton Hellblade Undead Chariot Crew

So simple then, from what I saw. Paint some undead. As it happened most conveniently, I had this skellington on my desk. Known as “Hellblade”, and originally one of the five interchangeable crew from the classic metal Undead Chariot. He had been sitting around, part painted and unloved for some time. Years in fact. I know I rebased him a few years ago, and there had been some repainting involved. So yesterday I re-repainted his bone cloaks into the red of the current Undead Army, did all of the necessary highlighting to his bones and black robes, and then hit the shield with some freehanding, and he was done. So after an hour or two, easy as that, a model that had sat around ignored for literally years was done. This is why I started doing these challenges, and also why I’ll try to tack on anyone else’s challenges that I happen to see that aren’t those “start-to-finish” ones that just leave me with more half-painted figures.

D&D Dungeons and Dragons Castle Ravenloft Flesh Golem

D&D Dungeons and Dragons Castle Ravenloft Flesh Golem

So, with Mister Hellblade the Skellington done, I looked around the table for something else that was achievable. The Flesh Golem was there. That bloody Flesh Golem from the Castle Ravenloft D&D boardgame that Marouda, Pyro and Orez played through back in 2012-3 or so, which is why I’ve (badly) sculpted flagstones onto his base. Yeah, he’s been sitting around for a long time, too. Mediocre story short, I also knuckled down and got him completed as well. Done.

This isn’t the last of 2018’s models to show. There’s still a couple more to go, but they shall have to hit the page in the opening days of next year!

And on that note, as it’s getting to the business end of New Year’s Evening here, I wish you all the best for the remains of 2018, and the best for 2019. I’ll see you on the other side!

Rogue Idol of Gork (or possibly Mork): Forge World/Warhammer Forge (Monster March ’18)

Rogue Idol of Gork (or possibly Mork): Forge World

Here’s my final entry for the Monster March painting challenge being run by Swordmaster over at Path of an Outcast. As I noted yesterday when I posted up the giant Burrower, I had to shelve the idea of getting that Dracoliche and Bone Giant finished this month when I got sick, and so turned to a pair of models that didn’t need quite as much finesse to paint. The first was of course the Borrower, that I shared a couple of days ago. That one was painted start-to-finish, by virtue of being a rather simple model.

Rogue Idol of Gork (or possibly Mork): Forge World

This one, while equally a big bastard, is actually a lot more complex. Or to put it another way, allows for more of a complex paint job, while still keeping it rather simple. You could easily get away with a straightforward spray black/grey and drybrush the hell out of the thing, and end up with a decent looking model. I tried that initially, but it didn’t do it for me. Or more precisely, I didn’t think it was appropriate for this model – for me, anyway. More on that a little later.

Rogue Idol of Gork (or possibly Mork): Forge World

I originally picked this thing up several years ago with a thought to using it in Kings of War, using a “Giant” Profile or some such and running it alongside my Orcs. As such, I’d planned to give it a square base and so forth. I actually started to paint it in December, with a thought to using it as a personal “Stretch Goal” for Painting Decembuary, but given how December turned out, it didn’t get finished, and then just sat around for a couple of months, occasionally having a bit more done to it before I put it aside again. I had it based on a large oval base at one point, as I think that’s how the reissued version from Forge World comes, but I wasn’t entirely sure at the time, and so ordered a bunch of large bases from Reaper. When they arrived in April, I wrenched him off the oval and glued him down to the large circle, and it slowly took shape from there.

Rogue Idol of Gork (or possibly Mork): Forge World

On not wanting to keep the paint simple, I have a rationale – See, this model is a great big expensive chunk of Forge World resin. If I’m going to (yeah, foolishly) pay that sort of money for a single model, then I want to make sure I’m really doing it justice. There are a whole lot of glyphs carved onto the model. Some of the original studio paintjobs pretty much ignore them, but the current Forge World paintjob overdoes the colourfulness of the model, if not the glyphs. With this in mind, I painted them with thinned-down transparent paints from Warcolors, and finished them later by drybrushing my top-layer stone colour over them to make them stand out a little less and give them an old, worn look.

Rogue Idol of Gork (or possibly Mork): Forge World

After all of the rock painting was done, it was time to sort out the sculpted-on moss. I really hate sculpted-on moss. It tends to look shitty if painted. (The moss on the new Forge World studio example is positively glowing). So you’re left with pretending that it’s stone and ignoring it, painting it green and trying to ignore how bad it looks, or trying to do something with it by covering it – which is what I’ve done before and attempted again here. I’m not 100% sure if it’s the right choice, but it looks better to me than the other two options (that happened to be stages on the path to this.) Now he looks a bit like Moss Man from Masters of the Universe. So… hrm. So yeah, I wish they would skip the sculpted-on moss.

Rogue Idol of Gork (or possibly Mork): Forge World

The plan was to post this guy up yesterday, but it was close to midnight when I got the last of the flock onto him, as it took several applications. The stuff then had to dry, and, well, you get the idea. Easier to let it dry properly and then post him up in the morning. In the end, thanks to this painting challenge, I’ve gotten motivated enough to finally finish this model, giving me a second large beastie worthy of the moniker “Monster March”. There aren’t really any easy 40k stats for him (maybe a Greater Daemon without wings or spells?) but he’ll be usable in both Kings of War and Age of Sigmar. Right when I get around to playing either of them again.