November 2022 – Personal Painting Round-Up – Micro Arts Terrain and lots of Zombicide!

Zombicide 1st Edition Walkers, Zombicide 1st Edition VIPs, Zombicide Night of the Living Dead, Zombicide 1st Edition Dogz, Micro Art Studios Crate Heaps, Micro Art Studios Processing Plant, Zombicide 2nd Edition Urban Legends Abomination Pack Area 51 Alien & Chupacabra

Belated Round-up for November today! In this last month I finally got these four largish Micro Arts terrain pieces off my desk and put them away out of the way, and continued to paint more Zombicide Zombies and Survivors!

Zombicide 1st Edition Walkers, Zombicide 1st Edition VIPs, Zombicide Night of the Living Dead, Zombicide 1st Edition Dogz, Micro Art Studios Crate Heaps, Micro Art Studios Processing Plant, Zombicide 2nd Edition Urban Legends Abomination Pack Area 51 Alien & Chupacabra

Another batch of Zombie Doggoes done and dusted. Still way too many more of them to go still, unfortunately!

Zombicide 1st Edition Walkers, Zombicide 1st Edition VIPs, Zombicide Night of the Living Dead, Zombicide 1st Edition Dogz, Micro Art Studios Crate Heaps, Micro Art Studios Processing Plant, Zombicide 2nd Edition Urban Legends Abomination Pack Area 51 Alien & Chupacabra

I started to get some regular Zombie Walkers painted, though – something that had an immediate positive effect on our games of Zombicide – at this point our games are fully painted in their entirety for the fast games, and for a good chunk of time for the deeper, longer games until the numbers of spawns get out of control.

Zombicide 1st Edition Walkers, Zombicide 1st Edition VIPs, Zombicide Night of the Living Dead, Zombicide 1st Edition Dogz, Micro Art Studios Crate Heaps, Micro Art Studios Processing Plant, Zombicide 2nd Edition Urban Legends Abomination Pack Area 51 Alien & Chupacabra

A couple of fancy, new Abominations from the 2nd Edition game. They won’t see the table for some time, but they still made for a mostly-enjoyable diversion to the other stuff I spent my tiome working on.

Zombicide 1st Edition Walkers, Zombicide 1st Edition VIPs, Zombicide Night of the Living Dead, Zombicide 1st Edition Dogz, Micro Art Studios Crate Heaps, Micro Art Studios Processing Plant, Zombicide 2nd Edition Urban Legends Abomination Pack Area 51 Alien & Chupacabra

I also got a few more of those VIP walkers painted. Still quite a few more of those to go. I’m on the verge of completing another batch of four of these – they’d have been done if I weren’t typing this thing up – so hopefully they’ll still get finished tonight.

Zombicide 1st Edition Walkers, Zombicide 1st Edition VIPs, Zombicide Night of the Living Dead, Zombicide 1st Edition Dogz, Micro Art Studios Crate Heaps, Micro Art Studios Processing Plant, Zombicide 2nd Edition Urban Legends Abomination Pack Area 51 Alien & Chupacabra

And of course, some survivors – the first in what felt like bloody ages – with half of the Night of the Living Dead cast completed.

edit – forgot to do this at the time – Adding up all of the models from November, I have 48, which is a good amount done, espcially for a month that was such a full-on work month. I had 469 done by the end of October so that gives me 517 from January to the end of November. Not too shabby.

I should have one or two more posts before Christmas with some of my December models. I’ve gotten a decent number painted over the ocurse of this month, but haven’t had a chance to do any photography at all yet and we’re still at work for a few more days before the break-up, so we’ll see when I have time for some more pics!

 

Zombicide 1st Edition, Season 2: Prison Outbreak – Berserker Walkers Pt.2: The Wardens

Zombicide 1st Edition, Season 2: Prison Outbreak - Berserker Walker Wardens

It’s been a little while since my last post. As predicted, October has been a pretty brutally busy time at work – as it is every year. As a result, my grand plans to paint Orcs/Orks and Tanks and a few Dreadnoughts for painting challenges have fallen by ther wayside. Not helped of course by hurting my wrist last weekend moving bikes around, so not much painting there either. It also means less time for reading blogs, but c’est la vie.

Zombicide 1st Edition, Season 2: Prison Outbreak - Berserker Walker Wardens

Zombicide 1st Edition, Season 2: Prison Outbreak - Berserker Walker Wardens

I have finally managed to complete the last batch of Berserkers from the Zombicide 1st Edition Season 2, Prison Outbreak standalone expansion. These ones being the Prison Warders – or the Prison Guards, or the Screws – so that’s a nice thing. I looked up various Prison Guard uniform types on the Google machine, and found that the various Australian ones look too similar to Police (blue uniforms), the British ones look like nothing in particular (they could be public transport workers!) with dark pants and white shirts and so I went with a made-up grey/green-grey scheme with a yellow pants stripe. It’s a bit “U.S. Sherriff-y”, but it gets the whole Uniform look across without looking too much like Zombie Cops. I also painted in a little shield-shaped patch to their shoulders and caps.

Zombicide 1st Edition, Season 2: Prison Outbreak - Berserker Walker Wardens Zombicide 1st Edition, Season 2: Prison Outbreak - Berserker Walker Wardens

As with all of my other Berserkers, I’ve painted the carapace growths with a spotted “lobster red” look rather than the pale, off-white from the artwork. This, along with the yellow line marking stripes on the ground are to help them stand out as Berserkers in-game, and to unify these Warders with the Prisoners in their bright orange jumpsuits. We’re currently replaying our way through the campaign and still have about 4 scenarios left to play, so we’ll actually be completing the run with all of the berserkers painted. I should do a photoshoot with all of the painted Berserkers, probably. Unfortunately, there’s still a million regular walkers (somewhere around 60) to paint, and so a fully-painted table is still something that will elude us for some time.

Zombicide 1st Edition, Season 2: Prison Outbreak - Berserker Walker Wardens Zombicide 1st Edition, Season 2: Prison Outbreak - Berserker Walker Wardens

As always, I leant hard into using multiple skin tones for these models to give variation. It’s especially important if you want them to look slightly less like clones when you have 14 models with only two sculpts. I mean, they atill all basically look the same on the table, but that little bit of variety makes them look a little more varied, even unconsciously. The next models I’m trying to get through are… yes! – More zombies. I know they’re not everyone’s cup of tea, but we’re actually actively playing Zombicide right now, so they’re going to see use on the table much more quickly (and often) than Space Marines or Orks or Sigmarites or whatever.

They do still make another entry for Dave Stone’s Apocalypse Me painting challenge running in October!