Achtung! Minen! Citadel Resin Minefield

I started (and finished) these a few weeks ago, though the weather was bad and my mood was poor, so I didn’t take any “finished” pictures of them at the time, and the WIP ones just sat on my camera. As part of an eBay purchase, I noticed that the seller was selling a little container of resin Citadel land mines for a few bucks, so I grabbed them. Since they looked nice and simple, they only sat around for a few weeks or a month before I decided to have a go turning them into “fast scenery”.

The signs are something I came up with after finishing the actual mines. Just made from the same kinds of Proxie bases with putty over the top. I made the actual signage out of some plastrust I-beam and some tile-textured plasticard (so I could get them the same size!) Found some WW2-era German “Minen!” signs, chose an appropriate one, multiplied it and printed them out. I figure that if you’re going to have signposted mine fields, the verbiage really should be written in German. Also added some odds and bods from the bits box to add “interest” and make them fit in better with the 40k-flavoured ones. I’ll use these in anything from WW2 gaming such as Bolt Action, etc – right up to 40k and cohorts

Here’s the montage of how they went together. Cue “Rocky” theme. Or perhaps “Montage” from that episode of South Park. You know the one. Fun fact: I didn’t take any pictures of the signs being made, even though the process is probably marginally more interesting.

Confrontation Starter Set Scenery: Hill Ruins. (Desert Scheme)

Over the years, I’ve accumulated a lot of stuff. Amongst that stuff has been some Rackham Confrontation starter sets from the prepaint plastics days. Griffins vs. Wolfen. While I’ve not done much with the Wolfen to date, the Griffins have recently been multibased on cardboard for Kings of War, and I’ve done a bit of work on the terrain. Since I’ve got more than one of these Hill Ruins, I decided to paint them in different ways. The temperate climate hill is still being worked on, but I finished the desert scheme hill, and so here it is!

Rackham Confrontation Hill Ruins – Desert

Rackham Confrontation Hill Ruins – Desert

Rackham Confrontation Hill Ruins – Unpainted and Desert

I’ve been using weathering powders a lot more on things recently, and I found them to be a bit of a double-edged sword on this piece of terrain. I thought it looked great without the powders, and it lost a fair bit of the distinct looks of the stone slabs when I added them, but I felt that the realism of the sand gathered between the stones made it worthwhile. Added some grass tufts around, just enough to make it look a bit more “real” but not so many as to hinder gaming on the piece, which after all is the whole point of the thing. As I keep saying, I do quite like terrain that can work well across a variety of games, and this one is characterful enough that it works for pretty much anything – though the dragon might be a little out of place in the Libyan desert of WW2, it might still pass if we squint a little.