“Dug-In Tank Hull” Mostly-Scratchbuilt Scenery

"Dug-In Tank Hull" Mostly-Scratchbuilt Scenery

Another simple piece of scenery today – again one I built many years ago but never actually completed at all, until now, finally. (There’ll be more of that sort of thing soon – hopefully!)

"Dug-In Tank Hull" Mostly-Scratchbuilt Scenery

Back when I was in my twenties, I used to purchase hobby supplies not only from the place that sold Warhammer and D&D and such things, but also from the model stores that sold trains and armour kits and planes and the like. While in these places, I’d always check out what sort of cool aftermarket parts were on sale from places like Verlinden with an eye to what I could do with them. This tank hull was one such purchase, and before too many years had passed, it was combined with some heavy card (which later buckled, as you can see), some DAS modelling clay, sand of two types and some Tamiya sandbags to turn it into a dug-in tank hull piece of cover-scenery. I did have to add an internal step from balsa so the models located inside the turret-hole could look out and theoretically aim their weapons!

"Dug-In Tank Hull" Mostly-Scratchbuilt Scenery

It was roughly painted. Well, I say painted, but it was basiucally not much more than base coated by modern standards. I added some Vallejo mud texture putty to fix up the crappy texture that the coarse sand patches had left when contrasting with the fine sand. Repainted the hull entirely, and then gave it a simple weather, some chips and rust. Highlighted and shaded the dirt, and went over the sandbags in a similar manner. Added some tufts and some slate to make it look a little more “lived in”. It’s a bit outsized for “proper” historical play, but would work well in more casual games and obviously any Weird WWII settings – much the same applies to it’s place in moderns, and as with the piece from the other day as well as the others I’m still working on, it fits in with all of the sci-fi and post-apoc, settings just fine.

Even though the base is still a bit wonky, it’s now another finished piece, and another entry for Dave Stone’s Winter of Scenery Challenge!

“Underground Entrance Hatch” Scratchbuilt Scenery

A very simple piece of scratchbuilt scenery today – one I built many years ago but never quite finished to my satisfaction, that also got broken in the interim. It’s been sitting in a box of stuff to get around to restoring and fixing up for a few years now, and so with Dave Stone’s Winter of Scenery Challenge being a thing right now I decided to bring it inside (skipping past The Tray) and spent really not all that much time getting it to the point where I’d be happy to place it on the table again.

As far as what was needed/worked on – the ladder had broken, so that needed gluing back together, a bit of a repaint of the dirt, some weathering powders, the tufts and all of the rust. I also repainted the sludge coming out of the pipe with a mix of Black Templar Contrast Paint and Water Effects for a nice glossy oily muck look, replacing the luminous yellow-green that had been there originally. The base is made from thin MDF with putty over the top buiult up around a little square hatch made from foam core. The ladder is just made from a length of square modelling plastic clipped and glued together with the rungs, and the hatch is simply some layered card. A little cat litter for rubble/stones and a bit of aluminium tube for the pipe.

A Necromunda model provides a size reference for us here. I originally built it for both Necromunda and 40k, but I could see it being usable in any sci-fi or post-apoc game, or even various games set anywhere from WWII to moden settingt o near future as well, through to the aforementioend Sci-Fi and Post-Apoc games. I always like a nice, versatile bit of terrain!