Dreadtober 2017 Update!


Yep, I’ve been pretty quiet on the Dreadtober front. Basically, I joined a little bit late and already had a pile of other models on my plate that I was trying to get finished, and they were ahead in the queue. On top of that, I picked up Shadow of War, because despite the Shadow of Microtransactions hanging over the game, I really enjoyed Shadow of Mordor, even completing it (again) in the final days before SoW’s release. I’ve since spent a good 40+ hours in SoW, which has largely come from the same weekend and after-work times that painting comes from.

So I’ve been doing a little here and there, but last weekend, I noticed that the month was nearly up, and I was in no danger of finishing any of the three models I’d aspired to complete. So… time to get stuck in. Luckily the gloss of Shadow of Mordor had started to come off by that point, and I’ve started hitting the grind wall (please buy an xp boost for this full-price, single-player game!) So it’s not been terribly hard to redirect myself to painting in my time. The focus of most of my attention has been the Iron Warriors Dread, which believe it or not has had a pretty severe overhaul over it’s original paint since the start of the month. Since the scheme is mostly identical, it’s hard to see, but the current model has more tonal qualities in the metal while remaining, well, Iron, and also stuff like weathering, scuffs, heat discolouration, rust and rivets. In fact, all that’s left on it is to complete that Lascannon arm and then some final tweaks on things like lenses.

I pried the Loyalist dread off it’s old “diorama” base, as dead chaos marine just isn’t the look I want on my base for it. It’v every possible that this fallen Word Bearer (probably) will also be pried off the base in turn and turned into something else. An objective marker, perhaps?

How dead is he? How long has he been there? I guess it depends on how undead he was at the point when he had his hat knocked off his head!

So here’s the new base. Yeah, I know – so far, so standard – but this way he’ll fit in with the rest of his chapter, that I also need to get started on upgrading to 32mm bases and finishing in the near future.

The rear view shows where the red cabling has all been replaced by dark copper. What was I thinking? I think I know, actually …it was probably leftover 40k 2nd edition influence! Anyway, it looks much better now.

Plasma cannon hasn’t had much done to it yet. Just some highlighting and shading on the fuel tank’s metal brackets. Back in the day, this was the only way to get a Plasma Cannon (Heavy Plasma Gun) on a Dread – convert the bloody thing yourself! Out of metal components.

As with the legs, the Sarcophagus has had all the red cabling replaced with copper. I also completely redid all of the white, cleaning it up from the unfortunate yellowed effect that it had picked up while in storage for a decade or more. I also managed to drop it on the floor(!), shattering a big chunk of paint off the power plant on the rear, but luckily not breaking the tiles. Old-school Metal Dreads are Very Heavy Metal.

A bit of work on the arm remains to be done. I’m not entirely sure what to do with the shoulder. Chapter badge? Aquila? Something else? I wonder if I can dig up a chapter number for this one?

Then there’s old Bellingham Be’Lekor. Nothing’s been done with this guy – but let’s be blunt – we’re getting to the wire of the time limit for Dreadtober, and if I have to make hard choices, it’s the Daemon Prince that’s getting bumped – not the actual Dreadnoughts! Maybe finishing him can be a stretch goal part of P̶a̶i̶n̶t̶i̶n̶g̶ ̶D̶e̶c̶e̶m̶b̶e̶r̶ ̶P̶a̶i̶n̶t̶i̶n̶g̶ ̶J̶a̶n̶u̶a̶r̶y̶ Painting Decembuary?

The Iron Plague #2: Iron Warrior Plague Marines (1995)

Iron Warrior Plague Marines (1995)

This next pair of Plague Marine models hail from two years later than the previous batch, this time the models are from 1995. At this point they had been redesigned somewhat. Or perhaps tweaked is the more appropriate term. The helmets had been changed from the MKVII (Aquila) variant as GW started to back off slightly from the overly-aggressive retcon of all marine armour from MKVI to MKII. Their new helmets are a more unique style. The “gas mask” look was starting to creep in, influenced no doubt by the Pickelhaube-esque spikes on their helmets – which had also been toned down and were now more in tune with actual Pickelhaube spikes.

This pair are based on the same model. One that I’d painted previously, modelled doing the crotch chop (nWo, not DX) and the other, originally modelled in the pointing pose and part-painted by Matt F and acquired by me after he lost interest in a Plague Marine force, which sat in a case for 15 years before being repainted in the copper-and-black livery of these guys over the last month or so.

Iron Warrior Plague Marines (1995)

The trio of skulls on their pauldrons are of course reflective of Nurgle’s mark. The stowed bolter on the left-hand plague marine has been repainted from a metallic red, and I think looks much nicer now.

Iron Warrior Plague Marines (1995)

Their other shoulders have been updated, once again with “Iron Legion” Skull icons from Pop Goes the Monkey on Shapeways for the Iron Warriors army badge. I really do like those badges, and I think I’d best grab another set ASAP. These guys don’t get a IV Legion army badge, since they’re very likely later, post-heresy additions to the Iron Warriors.

Orktober 2017 #6/WAAAAGH! Pt.6: 40k Ork Slugga Boyz.

Warhammer 40k Ork Slugga Boyz

And yep, another three Orks today. I figured that I could have shown all six in one post on a 2-day turnaround, or just post them three at a time over two days. So I’m doing the latter to give them all a bit more space. Besides, they took me long enough to get finished, so I’m good with giving them a bit more individual showcase. It’s not like it’ll happen for these models again as any new posts with them will either be much larger group shots or battle reports, so I’ll give the hours of work these guys took their moment in the spotlight. 😛

Warhammer 40k Ork Slugga Boyz

As with yesterday’s camo schemes, we’ve got British Desert DPM and three variations on that Yugoslav “puzzle” pattern, all with different palettes. The idea is that when these Orks are all mixed together, they’ll all be unique yet unified by their camo gear. Besides, even with Blood Axes, I can’t see Orks being better at wearing unified camo than, say Russian troops. 😉

Orktober 2017 #5/WAAAAGH! Pt.5: 40k Ork Slugga Boyz.

Warhammer 40k Ork Slugga Boyz

Three more Slugga Boyz again today. I literally finished these off yesterday, so I bumped them up in the blog post queue so I could “Orktober” them. (I’ve gone from having not much to show to a backlog of stuff to show again.) Not much to write here that I haven’t already said before. A mix of 40k and Fantasy bits used again, as well as muted palette and camo schemes.

Warhammer 40k Ork Slugga Boyz

Our leftmost Ork wears UK Desert DPM, the middle one wears an AUSCAM top with a made-up camo on his pants, and the third Ork has that same made-up camo on his top and a different made-up camo for his pants. Both of the “made-up” camo schemes are (loosely) based on the Yugoslav variant of the “puzzle” pattern of camouflage – though both with 3-colours and my own arid-themed palettes.

Painting December 2017 becomes Painting January 2018

Back at the end of 2015, I’d been working hard for the previous few months on basically trying to finish off models that had been started whenever ago, with a focus mostly on Fantasy figures, and sub-focus on getting these figures into workable units for Kings of War. While this was rewarding in many ways – as getting stuff done always is – I had some time off coming up and wanted to do something more, something different, something significant in that time. Generally speaking, I turn out a lot of “regular infantry” models and a lot of scatter terrain with the odd larger piece of terrain. Something I’m not so good at is getting anything bigger than an Ogre done. I don’t get a lot of Dreadnoughts or Dragons done.

So the idea of “Painting December” was born, and I asked for suggestions, and then used those to help me put up a poll of MILPs (you figure it out) to help me decide, and the big bastard in the middle above was what I went with. Mierce Miniatures’ Talos.

I did manage to finish him in time, and following that, started on three(!?) more, managing to complete none of the three.

The Marauder Giant. Today.

The Marauder Giant was one I’d really hoped to get done, but unfortunately complete indecision on how to paint his clothing froze him in place, where he’s been ever since. I don’t like the patchwork look on the box art, and decided to paint him in tartan, and in this case I felt that red tartan would look the best, his ginger hair created the potential problem of him being overly-red. Neither green nor blue (not blue-green) tartan especially appealed to me once I considered them more closely, with the result that he’s been literally laying on my painting desk gathering dust (and occasionally being dusted again) since December 2015.

I also started on Be’Lakor. First Daemon Prince in the various Warhammer Mythos. He got a bit further along, and I’ve made a few half-hearted attempts to complete him since – so he managed to finally get mounted on his base, (I didn’t have any official round 50mm bases at the time, so he got a rolled-edge one). Most recently I entered him in Dreadtober, but I’ve not managed to do much with the Dreads I put myself down to complete, and I’ve done nothing at all with Bel. (Work is again kicking my arse, plus Shadow of War is eating a lot of my relaxation time).

I also (secretly) started on Ashoka, from Hell Dorado. I thought it would be cool to have a special reveal after I finished Bel and the Giant. I didn’t finish him either, but finally made myself get him done earlier this year.

So now we’re at the end of 2017, and I’d hoped to do another Painting December – but it looks like I’ll be working right up to the wire of Christmas (last work day is 22nd December) – so I’ll have a couple of weeks in January, and so that will be a better time for me to do this. I’ll invite any readers of this blog – either in the WordPress form right here or over on Dakka – who want to participate to join in themselves. I might make a little banner or something.

So the object of Painting January is going to be the same as it was originally:

I thought it would be a nice thing to paint something new/different/interesting/cool.

Something that works as a centrepiece model of some kind. I also set myself the following additional stipulations – which I’m going to again follow:

  1. No pain in the arse assembly (this means you, large complex metal multipart models!)
  2. Nothing smaller than an AoS hero or Ogre-sized model – I’m looking to have fun doing the kind of centrepiece models I don’t usually allow myself to work on due to the backlog.
  3. Nothing from Mantic or Reaper’s Bones line. They’re just not up to par for this. (Except for Mantic’s Zombie Trolls and newest metal Ogres)
  4. No Scenery – either Big pieces or Scatter terrain – I’ll usually work on these sorts of things over summer anyway and I’ve got a few of each part done, but they’re separate things to this “project”.
  5. No Vehicles, Knights, Leviathans, Drop Pods, Dreadknights, etc. I’m happy to do a Contemptor, but nothing bigger or more complex. I want to avoid assembly for the most part.
  6. Theoretically, every model will be a gaming piece. But it doesn’t have to be from an army I’ve actually started. If I’ve got the figure, it’s fair game.

If you’d like to play too, you can skip stipulations 1, 3 and 5, but bear in mind this isn’t about building models, it’s about painting them – and getting at least one model completed from start to finish, not including assembly. (Maybe we can do Building April or something later?)


My preliminary list to choose from for this one is:

Bragg The Gutsman (Citadel Ogre Hero)

Mierce Rhino-Man

Mierce Minotaur

Great Unclean One (Citadel Mid-1990’s model)

Great Unclean One (Forge World)

Cor’Bax Utterblight – Nurgle Daemon Prince (Forge World)

Nurgle Plague Ogres (Forge World)

Nurgle Daemon Prince and Herald (or maybe not the Herald) (Forge World)

Hecaton Aiakos – Minotaurs Chapter Dreadnought (Forge World)

Orc Rogue Idol (Forge World)

Troggoth Hag (Forge World)

Dread Maw (Forge World)

Ogre Hero (Avatars of War)

Ogre Apocalypse Marauder (Avatars of War)


I’ll get pics up later (probably), but they’re all easily googleable should anyone want to check them out in the meantime. I might also try to work on the Marauder Giant as a secondary/stretch goal, but getting something big and cool done from start to finish is going to be the main focus.

If you might be interested in participating, have a think about what you might like to paint, make a post on your blog, leave a comment here, all that jazz.


C100 Space Marines “Capt. Huron Grimm”, Fallen Dark Angel – 40k Rogue Trader (1988)

C100 Space Marines "Capt. Huron Grimm", Fallen Dark Angel - 40k Rogue Trader (1988), Oldhammer

The third member of my small collection of Rogue Trader Marines in the heavily-scuffed livery of the Original Dark Angels – to be used as Fallen Angels in modern gaming. This chainsaw-wielding lunatic with the wild hair was first sighted by myself in Chapter Approved: The Book of the Astronomican, back in the day. As The Fallen are old. Really, really old, despite the machinations of time within the Warp, I mixed grey in with the brown of his hair, and moreso on the highlights. I also had those old “Motörhead” facial hair pictures of Andy Chambers in mind while painting his hair.

C100 Space Marines "Capt. Huron Grimm", Fallen Dark Angel - 40k Rogue Trader (1988), Oldhammer

His helmet got the appropriate old-school treatment of a red stripe, though I left the eye lenses dark, as the helm is obviously not going to be active while it’s mag-locked to his hip. Despite only having painted three of these guys, I’ve really enjoyed doing each one of them (once I forced myself to finally get going on the long-started-and-stalled Brother Holt, anyway).

C100 Space Marines "Capt. Huron Grimm", Fallen Dark Angel - 40k Rogue Trader (1988), Oldhammer

The old-school-inspired palette combined with a bit of the Forge World-style penchant for weathering makes these guys really quick and simple to paint, while still looking great. Of course, there are more modern touches such as weapon casings not exclusively being drybrushed silver and the basing (I might add some powders to them once the entire force is complete for consistency). I’ll keep this style unique to this force which will keep them visually distinct from my other forces, and I have concerns that if I were to use the “dark & scuffed” look on too many other forces, they could easily start to look samey. There is another force I’ll be working on in future who might get weathered and scuffed armour, though the armour certainly won’t be black or near-black as these guys are.

C100 Space Marines "Capt. Huron Grimm", RT101 "Brother Napier", Brother Holt". Fallen Dark Angels, 40k Rogue Trader (1988), Oldhammer

Here’s the trio so far. One of the hardest parts of this force is finding figures that will fit in. I’ve only got a limited number of the old metal RT marines around, I’ve got very specific places that some of them are destines for, and on top of that – sometimes they go missing, such as another trio I’d planned to add to The Fallen. I could easily add some plastic RTB01 marines, I suppose – though I don’t want to overdo the use of those here, either. Maybe a couple of them can fit in, I guess – though I’m (apparently) going for more of a close combat oriented squad here. I do plan to drop in some modern DA parts mixed with older armour marks, Calth marines and some Forge World DA parts down the line, but I’d much prefer to finish off some more of the old metals first.

Orktober 2017 #3: RTB02 Space Ork Raiders Discipline-Master Thrugg Bullneck (1988)

RTB02 Space Ork Raiders Discipline-Master (1988) Kev Adams Rogue Trader Orks

I know, I know. The title “discipline-master” makes it seem like this orc should be the one armed with the whip and not the other Ork I posted up. This guy, known as Thrugg Bullneck (thanks Alex – I couldn’t recall his name despite looking for it) is the commander model from the very first Space Ork boxed set (and the second 40k box set ever) RTB02 Space Ork Raiders. In (the original volume of) Chapter Approved: Book of the Astronomican, this model and the other like him were the example models for Discipline Master (Sub-Chief) who had Ork Hero level stats. While he’s not huge compared to modern Brian Nelson Orks, he stands high over the rest of the models from the Space Ork Raiders box.

RTB02 Space Ork Raiders Discipline-Master (1988) Kev Adams Rogue Trader Orks

For his camo I’ve given him Desert Auscam, and attempted to give his gear some contrast to his skin by using reddish leather trim and brass/copper/bronze for his bling and scale armour – but without going all the way to actual red. Rather than going with the traditional old-school red for his plasma pistol, I went with a more muted dark turquiose. It still (sort of) stands out from the rest of his gear, but without being garish against his camo and overall more muted tones.

RTB02 Space Ork Raiders Discipline-Master (1988) Kev Adams Rogue Trader Orks

Looking at this model even then, but especially today the closed pose of it really stands out. Arms and weapons folded around the Ork’s torso, yet it still manages to look like a badass that you would not want to mess with. As with most Orks of the day, rather than boots, he’s got puttees wrapped around his feet from his toes almost to his knees. This was Kev Adams’ style on the fantasy orcs that he sculpted in those days, and something that directly carried over to almost all of the original Ork line.

RTB02 Space Ork Raiders Discipline-Master (1988) Kev Adams Rogue Trader Orks

This particular model is one I’ve had for decades, since I was a young teen first discovering the original Rogue Trader. One of the first 40k models I ever collected. The rest of his original cohorts were sold off many years ago, but he was one I kept out of fondness. He’s been painted (in enamels) then stripped, then boxed, then bagged, then boxed again into storage. With a lot of years in each of those. After so many years, he’s back, rebased on a 32, and most importantly painted and ready for the table again!

RTB02 Space Ork Raiders Discipline-Master (1988), Ork Mek, Mekaniak, Rogue Trader Orks, Kev Adams

And for good measure, here’s the three old-school Rogue Trader Orks together. I hope to get some more of these guys done this year, but the painting queue is pretty full, so I’ll make myself finish more of the other Orks I started years ago before I begin any more old-school Orks from scratch!