Conan Kickstarter’s Yogah of Yag + Contrast Experiment #8

Conan Kickstarter, Yogah of Yag, Monolith Games

I don’t make up these names. I couldn’t make up these names. Anyway, this rather odd model is another from the Conan Kickstarter. Anyway, this particular character is from more of the Conan Stories that I’ve never had a chance to read. The Wiki suggests that he has grey, elephant-like skin (Elephants and The Predator seem to be two of the main design inspirations for the model here) but I followed the artwork and went with the different skin tone for the large, weird model.

As with other models in this range that I know little to nothing about, I took my general painting cues from the box art as well as a bit of googling. The Conan Wiki describes this fellow as having “topaz” eyes, and so I went with the yellow that you can see here rather than the box-art red. Yellow because I felt that an actual topaz-like green would blend in too much with the Terradon Turquoise paint that I used as the basis for his skin. I did drybrush over the skin to bring it up, and it seems to have worked pretty well.

Conan Kickstarter, Yogah of Yag, Monolith Games

Conan Kickstarter, Yogah of Yag, Monolith Games

You see, this model sat around with only the base done for months and months before the Contrast Paints combined with the Awesome August challenge got me motivated enough to work on the thing, because I was simply not feeling this model after cracking it out of the box. I have to say – the contrast paints worked pretty well on this model. I also use Apothecary White over the cloth parts, and it did end up a bit darker than I’d anticipated – finishing as a light grey, but it’s still decent looking. The gold parts were also painted in Vallejo Model Air Gold with Contrast Nazdreg Yellow added over the top, and then drybrushed again with the gold. Shame about the bendy staff. Sure, I could have replaced it with wire, but to be quite blunt: Fuck that noise.

Conan Kickstarter, Yogah of Yag, Monolith Games

Conan Kickstarter, Yogah of Yag, Monolith Games

Despite the plan being to finish this model for Awesome August, It didn’t happen and he was instead finished in Early September. There is still actuallyone more August model for me to post, but I need to make some space to properly photograph it, and I haven’t had the chance to sort all of that out yet, so I’ll just start to show my September models instead.

As I said in regard to Baal-Pteor: I’m still not especially keen on this figure, but what can I say? He’s done – and still looks decent for a boardgame model. Certainly good enough for me, once again. On to more and better models now!

Mythic Battles: Pantheon – Manticore

Mythic Battles: Pantheon - Manticore

Today’s model is another from a miniatures-heavy kickstarter. More specifically, from the people over at Monolith Games, who also brought us the Conan Boardgame, and more recently, Batman (which I ain’t opened yet). I started this one shortly after finishing that Dragon from the Conan Kickstarter, by the same people.

They did a pretty faithful job to the artwork, too.

Funniest thing regarding the artwork and my paintwork – I just googled for and downloaded the artwork now to add to this post so we could see how the model stood up to the concept art. I painted the model without any reference pics – black claws, dark scales, luminous green poison…

Mythic Battles: Pantheon - Manticore

I mean, it’s no real stretch to go golden and brown with a lion’s fur and mane. The oversized, Trish Carden/Morrison-style scales (a sculpting trait which I hate, btw) across the model were done in dark red-brown to mesh with the predominant colour of the scorpion tail, which is basically a way to give more interest to something that was going to basically be… not black, but dark. Luminous green for the poison because it contrasts well with the dark red, and because green is RPG shorthand for “poison”. I went with black for the claws to match the black for the wing-talon-spikes, because I felt black would look better on the wings against the tan. I went with a purple mixed with flesh for the wing membranes so they’d stand out and look monstrous, but not quite cartoony-monstrous.

Mythic Battles: Pantheon - Manticore

Overall, the model was a pretty nice one to paint, and didn’t take too long for me to get through, when compared to most other monsters. It’s quite a nice sculpt, unlike the dragon and it came mounted on the plastic base, also unlike the dragon – so it seems that Monolith learned some important lessons in between Kickstarter campaigns.

Mythic Battles: Pantheon - Manticore

A Deathwatch Space Marine gives us the scale shot.

Speaking of lessons, I’ve got a bit of an unfortunate habit of starting more of the same kinds of models as soon as I finish something like the Skaven that I’ve recently finished and have WIP – picked basically right after I finished the Pestilens models, which is how this model got plucked from a box filled with KS expansion boxes. I mean, I’m happy with this model and how it turned out, but I have decided to stop myself from plucking any further large monsters until I complete the three or four I have on the go already. Yeah. Four.

Anyway, while a few elements aren’t entirely to my taste (the scales, horn shape) it’s overall a pretty good model and I’m glad I got it done. I can easily squeeze a beast like this into a variety of miniatures games, aside from Pantheon. If the rest of the models turn out to be produced this nicely, I’ll be quite happy…