D&D ̶M̶o̶n̶s̶t̶e̶r̶ Hero Manual 45: Nolzur’s Male Dragonborn Paladin

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

Another D&D model today – one of the Nolzur’s figures I picked up to use as Player Characters in the D&D board games. This figure was painted after the Naga-Salamander I posted yesterday, and shows a bit of progression on using the same blue-teal contrast paint, though in this case doing some normal hihlighting over the top of it, as well as the use of “normal” model paints on the “ear crests” and “beard” for a different tone.

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

I quite like a lot of the Nolzur’s models, really. Some of them (the older ones?) suffer pretty badly from mold lines in spots as well as somewhat bendy weapons, but this guy is chunky enough to come across nicely as a model with a bit of presence.

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

Simple, by-the-numbers kind of “paladin” scheme here, fairly bright armour with gold accoutrements.

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

One of the cooler things about this figure is the fact that it comes with this alternate head, spewing flame-breath.

Dungeons and Dragons D&D Nolzur's Male Dragonborn Paladin

I used a mixture of various transparent paints and Contrast paints to paint the flames as that section of the alternate head comes with the flame-breath cast in a transparent plastic. Some of it wasn’t so great to paint, but it all turned out alright in the end. Another hero done. Of course, by now, we’re well past the game where Marouda was actually using the Dragonborn hero….

37 thoughts on “D&D ̶M̶o̶n̶s̶t̶e̶r̶ Hero Manual 45: Nolzur’s Male Dragonborn Paladin

  1. These sculpts are definitely of a higher quality than some of the D&D to my eyes anyway. The flame effect was a cool idea and you painted it up well. That mace he is carrying is sneaky cool-looking too I’d say 🙂

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  2. Really cool looking. Dragonborns are after my time, so I have no idea what they should look like. Your colors make it look super cool though and I’d be more inclined to play one looking like that, than just red.

    I also really love your painting of the flame effect. What “transparent paints” are you using? I have a few transparent pieces, and I really need to build up the courage to start painting those.

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    • Thanks! I’ve just gone with a somewhat GW-ish “they’re lizardmans, so paint them however looks good” approach, since I’m far from a D&D purist as you’ll ahve noticed. 😉
      Apologies for not seeing your post here – and you’ve obviously Ghost-tinted your way through. I think this was done with the lighter of the two Contrast Yellows (Iyanden Yellow?) and then a bit of the (Griff-Hound?) Orange, and then the GW Gemstone Red over the top – and a bit of Gemstone Red plus Blood for the Blood God to finish.
      Your Cube looks great! 😀

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      • Thanks man! Oh, that’s interesting that I ended up using Ghost Tints and you had gone with Contrasts. Honestly, I really like how the flame turned out using Contrasts. he Ghost Tints are really really transparent, which would be great for a light effect but the Contrasts you used give it a tad more translucent effect. I’ll have to remember to try that next time I tackle a transparent flame bit.

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      • The key was really the gemstone and BFTBG paints – since they’re quite thick gels, they were able to sit on the raised areas of the flames, and so the inner was able to be a bit more orange/yellow, as in real fire. I could have done a very light and careful drybrush of panzer grey on the extreme outer edges as well, but decided to skip it on this one.

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  3. Pingback: Fantasy – Gelatinous Cube – Double Down Dice

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