Star Wars Imperial Assault: Jyn Odan (Technical August ’18)

Star Wars Imperial Assault: Jyn Odan

Today’s post is the last of the three player character models that we have been using in the Imperial Assault board game. No relation to Rogue One’s Jyn Urso of course (you just keep recycling those EU names, FFG!)

Star Wars Imperial Assault: Jyn Odan

Of course this model is probably my least favourite of all of the Imperial Assault player character models – mostly because of the pose which is awkward at best but also because of the tiny small fine detail that just did not come out that well in the soft PVC of the model.

Star Wars Imperial Assault: Jyn Odan

Given all that I’m not too concerned that the final painted figure is not perfect. I actually attempted in the end to try and give her face and eyes a slightly Asian (or half-Asian) look. It’s certainly Trickier than changing a skin tone, I’ll tell you that! I think it came off more effectively on the actual model, but to be honest, it’s so small that I do have to point it out. And yes, I can see that the artwork could represent a whole gamut of Earth’s ethnicities, but this is the best that I was willing to put the time in for on such a small, awkward model. (ie, getting it noticeably better would be very difficult and involve more time and care than the figure is worth…)

Star Wars Imperial Assault: Jyn Odan, Fenn Signis, Gaarkhan the Wookiee.

Just to cap off here is a picture of her alongside the other two player characters that we have been using – Fenn Signis and Gaarkhan the Wookiee. Now all three companions are complete – just in time to play the last two (or is it three?) scenarios (two, I think) – probably tonight or Friday. And yes, then all three of them will be retired for new characters as that will be the end of the existing campaign. Barely seems worthwhile in a way, but what are you going to do?

Edit – I’m also going to call Jyn here a submission for Technical August, since painting Orange is the kind of nightmare I usually try to avoid, and it’s awkward as all hell. She’s also my first attempt at a (sort of) Asian or part-Asian face that’s not attached to like, a Ninja or Samurai-type figure. That I can think of, anyway.

FRAG! “Space Marine” Kitbash.

For those who aren’t aware, FRAG! is a multiplayer PVP boardgame based on old-school FPS (First Person Shooter) games like multiplayer DOOM, Quake, Unreal Tournament and so on. When I first got this game, many years ago, I decided to build a couple of models especially for it – so this guy is OLD. I’m not sure where the others are, but I found this guy recently, and updated him to 2018 spec with a new base, so here he is! I could update him further, but (with the exception of the new base) he’s a bit of a time traveller from a certain time in my life, so I don’t want to mess with him any further. Basically, I’d rather just build a new, better one rather than fuck with this model.

Basically, he’s made from plastic Catachan Guardsman parts with a non-aquila Space Marine Torso and a weapon from the WarZone spare weapons set, painted in homage to the sorts of muscle-bound badass “Space Marine” types that game developers gave us to play as back in the day. Yes, his shoulders and their proportions (especially in light of his neck) appear egregiously bad, but that’s part of the charm of this figure to me (and they don’t look quite so bad in hand, somehow). And shit, look at the two models his parts come from! The idea for this guy came about based on the detailing on the backs of those original 40k 3rd edition boxed set torsos (that is no longer on the newer ones) and the particular head (I think it’s from a Sentinel crewman) with shades, chewing on a cigar. He’s on a Sedition Wars base, painted with a touch of Necromunda Blue, so he can always have a secondary position as Hive Scum or a mercenary or some such…