Mantic Terrain Crate – Pup Tents (February Terrain 2019)

Mantic Terrain Crate - Pup Tents

I don’t like to post twice in the same day (going by my own timezone, anyway), but I wanted to get that Warhammer Humble Bundle out there when I saw the S&B write-up this morning. This is the post I’d planned to have today, and since it’s a bit of pretty meh stuff, I’m happy to get it up now to get it done with. Another bit of Mantic Terrain Crate fodder today. A trio of very simple pup tents that I got in their first Kickstarter campaign. As with most of the rest of the stuff from this campaign, they’re simple pieces, fine for what they are. Now that they’re painted, they’ll make for a small bit of unobtrusive terrain in a variety of games and settings, and should fit in pretty easily with the similar stuff I got from Renedra awhile back.

Something more exciting tomorrow! 

Warhammer Underworlds: Nightvault Arcane Hazards #3 – Complete! (February Terrain 2019)

Warhammer Underworlds: Nightvault Arcane Hazards

Right at the very end of February, I managed to complete the final two pieces of the Nightvault Arcane Hazards. As in, this means that I actually managed to complete the whole box, assembled and painted. Holy shit! How did that happen?

Warhammer Underworlds: Nightvault Arcane Hazards

The last two pieces are these – the fallen (Nagash?) skull-monument piece and the double-shattered pyramids with the ghostly ectoplasm-stuff running in-between them. I’m not super happy with how the ectoplasm turned out, but I have to say, it’s good enough for me at this point. I am pretty happy with how the sandstone-looking shattered Nagash-skull came out, though.

Warhammer Underworlds: Nightvault Arcane Hazards

Still, another pair of pieces that will look good on a WH:Underworlds board, and also (mostly) fit into various Warhamer or Fantasy gaming tables.

Warhammer Underworlds: Nightvault Arcane Hazards

I also realised that I never posted any scale pics with any of these, so I added in a couple of models to rectify this oversight. As you can see, they’re movement blockers rather than LoS-blockers, but that’s fine. They can certainly add some character to a battlefield!