Small Scenics: Wizkids Keg Barrels and Uruk-Hai Siege Bombs

Uruk-Hai Siege Bombs, Wizkids Keg Barrels

Today we have a transitional post between May and June’s finished models, dealing with two small sets of scatter terrain, neither of which really warrant their own post. Let’s face it, they barely justify the one between them except that I’m making a point to post up everything I finish this year.

Uruk-Hai Siege Bombs

The first bits are a few more of the Bombs from Citadel’s Lord of the Rings Uruk-Hai Siege Troops set. I painted four of these a year ago (very close to the day). Not sure where they are now. I’m sure they’re somewhere very safe. And now I have four more. Exciting!

The second models are a trio of barrel kegs from Wizkids that I picked up very recently when ordering some other stuff and needed a bit more product in order to qualify for free shipping. So I got these.

Wizkids Keg Barrels

I mixed some browns for a dark-but rich, stained look to the wood. They should have use inside of any fantasy dungeon or tavern and in many a historical setting. Best used indoors, but I’m sure they’ll be fine if placed outdoors as well. In the end, they’re okay, I guess. They weren’t very good at all to paint, however.

The problem is here. They’re nicely-rendered 3d models – that have been turned into miniatures. They look nice and detailed in their rendered form on a computer screen. Unfortunately, all of those fine, subtle details just don’t come out when the things are produced at 28mm scale. The woodgrain on the sides disappears completely, and the space between the planks almost disappears as well. I have to say that as much as people like to shit on GW (often for any reason they can think of), one thing that can’t be faulted is their awareness of the scale these things are produced in, and the need for the detail to work in and for that scale rather than looking good on a 3D artist’s computer screen , blown up to 1000x the actual model size.

Anyway, they’re low-importance bits of scatter terrain. My four final completed models for May, and the first three for June.

Shadows of Brimstone: Derelict Ship Auto Turrets

Shadows of Brimstone: Derelict Ship Auto Turrets

Here’s something assembled last month but painting completed this month. I know, I’m overdue on the Assembly April round-up – both my own and the community one. Unfortunately I have a slightly messed up knee and foot at the moment so my mobility isn’t great (went for an ultrasound this morning – followup next Monday) and so – yeah – some of these posts are going to be out of “proper” sequence while I get the photographs sorted out – including taking the bloody things, as I wanted to try something new for them. Oh, and I’ve …misplaced a sprue that I wanted to include in one of the posts.

In short: Sorry the Assembly April posts are late. Yes, they’re still coming. And in the meantime I’ll be posting whatever I can, so as not to have a month’s worth of backlog as stuff gets completed.

Once again, we’ve got some Shadows of Brimstone models, selected for the same simple-assembly, simple paint as the previous few. Once again I’m only figuring out how this stuff actually goes together with the other items from the giant box of seemingly-random shrink-wrapped plastic baggies as I type this and work out what the fricking things are called, and which expansion they’re from. So it turns out that these are from the Derelict Ship expansion.

I considered painting them in silver-greys because spaceship, but again – I like generic. Besides, they’re a pretty odd design. What looks like an energy cable, yet the weapon has what looks entirely like the gun barrel shrouds that you’d see on a machinegun. And some odd-looking power pack and vent-type stuff on the sides and rear. So I’m going to go with yet another miniature model weapon system designed by someone with no real understanding of firearms or weapons.

Shadows of Brimstone: Derelict Ship Auto Turrets

So I just went for a green that would work okay with the Sedition Wars Barricades and Crates I painted last year. Didn’t need to be a perfect match – the models will look fine for the boardgame, and outside of that, this stuff is just generic scenery for the most part. I did make a Derelict Spaceship allowance, though – I went with grey (dirty grey, because derelict) bases and avoided the sandy, weatherbeaten look that the other terrain pieces have. Since the things have power cables going into the floor, I felt they needed some sort of base rather than to go unbased.

I’ll have something else tomorrow.