Rogue Idol of Gork (or possibly Mork): Forge World/Warhammer Forge (Monster March ’18)

Rogue Idol of Gork (or possibly Mork): Forge World

Here’s my final entry for the Monster March painting challenge being run by Swordmaster over at Path of an Outcast. As I noted yesterday when I posted up the giant Burrower, I had to shelve the idea of getting that Dracoliche and Bone Giant finished this month when I got sick, and so turned to a pair of models that didn’t need quite as much finesse to paint. The first was of course the Borrower, that I shared a couple of days ago. That one was painted start-to-finish, by virtue of being a rather simple model.

Rogue Idol of Gork (or possibly Mork): Forge World

This one, while equally a big bastard, is actually a lot more complex. Or to put it another way, allows for more of a complex paint job, while still keeping it rather simple. You could easily get away with a straightforward spray black/grey and drybrush the hell out of the thing, and end up with a decent looking model. I tried that initially, but it didn’t do it for me. Or more precisely, I didn’t think it was appropriate for this model – for me, anyway. More on that a little later.

Rogue Idol of Gork (or possibly Mork): Forge World

I originally picked this thing up several years ago with a thought to using it in Kings of War, using a “Giant” Profile or some such and running it alongside my Orcs. As such, I’d planned to give it a square base and so forth. I actually started to paint it in December, with a thought to using it as a personal “Stretch Goal” for Painting Decembuary, but given how December turned out, it didn’t get finished, and then just sat around for a couple of months, occasionally having a bit more done to it before I put it aside again. I had it based on a large oval base at one point, as I think that’s how the reissued version from Forge World comes, but I wasn’t entirely sure at the time, and so ordered a bunch of large bases from Reaper. When they arrived in April, I wrenched him off the oval and glued him down to the large circle, and it slowly took shape from there.

Rogue Idol of Gork (or possibly Mork): Forge World

On not wanting to keep the paint simple, I have a rationale – See, this model is a great big expensive chunk of Forge World resin. If I’m going to (yeah, foolishly) pay that sort of money for a single model, then I want to make sure I’m really doing it justice. There are a whole lot of glyphs carved onto the model. Some of the original studio paintjobs pretty much ignore them, but the current Forge World paintjob overdoes the colourfulness of the model, if not the glyphs. With this in mind, I painted them with thinned-down transparent paints from Warcolors, and finished them later by drybrushing my top-layer stone colour over them to make them stand out a little less and give them an old, worn look.

Rogue Idol of Gork (or possibly Mork): Forge World

After all of the rock painting was done, it was time to sort out the sculpted-on moss. I really hate sculpted-on moss. It tends to look shitty if painted. (The moss on the new Forge World studio example is positively glowing). So you’re left with pretending that it’s stone and ignoring it, painting it green and trying to ignore how bad it looks, or trying to do something with it by covering it – which is what I’ve done before and attempted again here. I’m not 100% sure if it’s the right choice, but it looks better to me than the other two options (that happened to be stages on the path to this.) Now he looks a bit like Moss Man from Masters of the Universe. So… hrm. So yeah, I wish they would skip the sculpted-on moss.

Rogue Idol of Gork (or possibly Mork): Forge World

The plan was to post this guy up yesterday, but it was close to midnight when I got the last of the flock onto him, as it took several applications. The stuff then had to dry, and, well, you get the idea. Easier to let it dry properly and then post him up in the morning. In the end, thanks to this painting challenge, I’ve gotten motivated enough to finally finish this model, giving me a second large beastie worthy of the moniker “Monster March”. There aren’t really any easy 40k stats for him (maybe a Greater Daemon without wings or spells?) but he’ll be usable in both Kings of War and Age of Sigmar. Right when I get around to playing either of them again.

Realm of Chaos – Nurgle’s Children 2018 #7: Mamon Transfigured, Fel Icon of the Tainted (Forge World). Painting Decemb-uary 2017-18: Postscript 2

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

So here we are again with yet another Nurgle Daemons army post. Sorry to anyone that’s getting bored with this particular project, but it’s probably most accurately described as my main focus for the time being, and I know how much of a hobby butterfly I can be, so I’m taking as much advantage of my own sustained interest for as long as I can sustain that interest.

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

The model I’m sharing this time is the Forge World model, known alternately as Nurgle Daemon Prince and Herald, or Mamon Transfigured, Fel Icon of the Tainted. He has rules for both 40k as well as Age of Sigmar, which is a nice touch. He’s also got a little mate on the Forge World page – a slug-bodied, bionic-armed Herald of Nurgle who I have sitting here – and while I’ll get to him as well, I’m in no huge hurry as I’m still working on a bunch of metal Nurgle plaguebearers right now, with even more old metal Nurgle stuff queued up right behind them – and I don’t want to start too much more before completing a bunch of the stuff already on the go.

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

This model was of course started as part of Painting Decembuary, and unfortunately just missed out on completion at the end of January. I did manage to complete it during the following few days, in the first weekend of February – so I’m still happy about that. I’d have showed it earlier, but I thought it more appropriate to break up the Nurgle a little with the Minotaurs Captain, and we might have ended up with two Plaguebearer posts in a row if I showed the last post after this one…

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

We’ve started referring to this guy as “rustbucket” around here. I’m still not 100% happy with the rusty barrel, but I’m okay with it now after having done a bit more to it. It’s a little harder in a sense, as it’s got a fair bit of detail sculpted onto it. The tiny little blight flies were a nice touch I found on his right arm when painting him. I painted them with metallics, like Blue Bottle flies.

As with the other larger Daemons of Nurgle, he’s standing on a decent chunk of slate to enhance his stature. Rather than blood and viscera at his feet, I’ve given him a bit of Nurgle’s Rot-slime instead. The rest of the scheme is very similar to what I did with the 2nd-gen Great Unclean One. A yellow-green spray basecoat, with green wash, and then other colours blended into the skin – most notably Bugman’s Glow.

It’s a pretty nice model overall, and certainly one that makes a nice centrepiece – or by modern GW’s standard, a medium-sized centrepiece. Until I finish a more recent giant Nurgle Monster however, this guy rules the roost here.

Mamon Transfigured, Fel Icon of the Tainted (Forge World)

Mamon comes with four Nurglings “built-in”. Two riding his shoulders and two enjoying the hot tub on his back. I tried to paint all four of them so that they’d stand out from Mamon’s skin, without making them all too similar.

I used a few layers of water effects inside the barrel and on the dripping fluids. I also mixed in a little bit of green wash and also flouro green paint into the resin, which also submerged one of the skulls entirely as well as raising the “water” levels on the Nurglings. Rather than trying to pop them, I pushed the little bubbles to what I felt was an amusingly appropriate point on the model, so it looks like the Nurglings are having a good old fart in the tub.

Originally, the goop in the barrel was going to be dark, but I think the luminous green I added on top of it works pretty well. What is it? We probably don’t wanna know!

Here’s a final pic, showing the three “Big Boys” of my Nurgle Daemon force together, along with a Plaguebearer to provide a sense of scale. I think the slate on these guys helps to emphasise their size and importance without being over the top. They’d still tower over the smaller figures (well, maybe not the original GUO so much), but the basing certainly gives them more gravitas without being over the top.

I really need to get another, proper group shot of this army-in-progress done soon. I expect that will be one of the next couple of posts…