Zombicide: Black Plague – Necromancer (Mo’vember ’21)

Zombicide: Black Plague - Necromancer

A second model I finished alongside for this month’s challenge put out by Roger from Under the Wargames Table‘s  “Mo’vember” painting challenge – was this model – which was also sitting half-painted and needing completion. The Necromancer from the Zombicide: Black Plague board game.

Zombicide: Black Plague - Necromancer

While typing this, I’ve just noticed that I forgot to paint the gem on the Necromancer’s belt buckle, so I’ll hit that with one of GW’s gemstone paints. I gave him slightly glowing red eyes, though seeing these close-up pics I may have to go back and add a little more yellow to the centre glow when I add in the gemstone.

Rather than following a similar scheme to the artwork, I basically just went with a (still unimaginative) “Necromancer” palette around a purple robe. I kept the palette pretty limited excepting the bright green vials (and when I go back and drop in the gem). I haven’t played Black Plague (or Green Horde) in quite awhile now, but whenever I do actually return to them, I’ve got another key model done!

Reaper 14405: Dwarf Miner (Tom Mason – Mo’vember ’21)

Reaper 14405: Dwarf Miner, Tom Mason

As readers will no doubt have noticed, my painting focus recently has been pretty well set in the Western Desert of World War II. While that’s going to continue for awhile yet, I will be dipping into other genres here and there again – and after realising that I’d entirely blanked on a couple of months worth of community painting challenges and finding out that Roger from Under the Wargames Table is running a “Mo’vember” painting challenge – where the focus is to paint model(s) featuring facial hair of some description, I scanned the overflowing tray on my painting desk for something that would be appropriate. This guy – alrteady half painted – fit the bill, so I dusted him off (literally) and got to finishing him!

Reaper 14405: Dwarf Miner, Tom Mason

I present you all with…. Dwarf Miner, from Reaper Miniatures. Such an evocative and interesting name! Despite this, when I first saw it, I thought the model’s sculpt looked pretty nice while being something quitre different to the typical Games Workshop-style depiction of Dwarf Miners – not that there’s anything wrong with that – but yeah, I liked the look of this guy. I painted his armour some time ago when GW released their new metallic paint – Canoptek Alloy – and wash – Cryptek Arourshade Gloss – (that’s a mouthful!) alongside 40k 9th Edition Indomitus because I liked the look of them and wanted to try them out on something that was essentially an inconsequential model – so the steel armour I’d been working on previously became the base coat for the new paints. I call the model inconsequential as it’s not part of a unit of similar models and is very much an individual, I did still use the same basic cloth colours that I’ve used on previous Dwarf individial “adventurer” types, so aside from RPGs and Board Games, I’ll potentially use him in a unit of “adventurers” in WH/AoS/KoW/etc.