Zombicide “Jesse” (Gordon Ramsey) and “Doug” (Michael Douglas: Falling Down) (Jewel of July ’18)

Zombicide "Jesse" aka Gordon Ramsey, Zombicide "Doug" aka Michael Douglas as William Foster from Falling Down.

I almost titled this post “Where the fuck do you think you are? Get out of my fucking kitchen you fucking clueless muppet!” but then went with something simpler and more descriptive. And just slightly less Ramsey.

Zombicide “Jesse” aka Gordon Ramsey.

Today’s models are a pair of Zombicide survivors, the first is the kickstarter exclusive model, “Jesse”.

Zombicide “Jesse” aka Gordon Ramsey.

I’ve obviously painted both the Survivor and the Zombvivor versions of the character here, even though when we’ve played the game we really haven’t used the Zombivor rules.

The second pair of models from today’s batch are one of the starting characters from the Zombicide Season 1 Core set, as well as his Zombivor version that is included in the Toxic City Mall expansion.

Zombicide “Doug” aka Michael Douglas as William Foster from Falling Down.

Doug, being from the original set is a much rougher sculpt than the later ones (especially the eyeglasses). The zombivor sculpt is sadly even worse. At least from the neck up. So I’ve obscured it quite a bit with blood.

Zombicide “Doug” aka Michael Douglas as William Foster from Falling Down.

Sometimes the Zombivor models just end up looking like wounded versions of their “live” counterparts – Doug’s model being a good example of same. If I hadn’t bloodied him up this much, he’d look even less so.

Doug was always a favourite character when we played Zombicide regularly. His skills were pretty useful, and was a lot of fun. We never got to the point of breaking out the “Heroic” versions of the Season 1 survivors.

Star Wars Imperial Assault: Gaarkhan the Wookiee (Jewel of July ’18)

Firstly, how is it that the spell-checker doesn’t automatically recognise the word “Wookiee”? Crazy, I tells ya!

Anyway, as I’ve noted in one or two of the last few posts, we started playing Imperial Assault last week, and so with that as motivation, I started painting a few of the models. The models I chose were the three player characters that we’re using as well as a few others that come from different campaign boxes – The Royal Guards and their Champion were actually painted before we knew we were going to play the game, and the Imperial Probe Droid was also selected as something to paint before then (though it was misplaced/lost at the time we played).

Naturally the best laid plans of Mice and Men went astray, and I haven’t had time to complete either of the other two player characters, so we’ll be using some WotC prepaints instead tonight (you know, I forgot that I had those as nearly perfect proxies for most of this unpainted stuff until after our friends had gone home last week.

Marouda will be playing the role of Gaarkhan, since for some reason she always wants to play as the Wookiee. Pyrowave is playing as Jyn Odan (aka Girl Solo) and I’m playing as Fenn Signis (aka boring soldier guy with a rifle). Hopefully they’ll both be completed this weekend for next week’s prospective session.

I’m also scheduling this post so that it goes up too late for either Orez, who will be the Overlord or Pyrowave who is playing as Jyn to see – so the first time they see this model will be in person.

A reenactment from last week’s game. And the intro game. And probably tonight’s game.

As far as painting and modelling goes, I gave the Vibro-Axe a few more colours than shown on the art to make it a little more interesting, and also rebased Gaarkhan onto a 32mm Sector Imperialis base that didn’t feature any aquilas or other distinct 40k iconography. I’ll probably rebase the player character heroes, but I won’t rebase every single model. I’m still in two minds still about whether to rebase “hero villain” models – not stormtrooper commanders, but “named” Imperials and Scum.