Assassinorum: Execution Force. Iron Warriors Chaos Space Marines

Assassinorum: Execution Force image copyright Games Workshop PLC.

Assassinorum: Execution Force. Image copyright GW

I purchased the Assassinorum: Execution Force boardgame (interestingly, listed as No Longer Available on the GWAU site) a few months ago – it might have been around Christmas. I purchased it not only for the miniatures (new plastic Assassins) but also fully intending to play it as a boardgame, since it got decent reviews, is co-op and apparently also works as a solo game. Naturally, I haven’t done a damn thing with it to date (hello, Deathwatch: Overkill!)

Recently, GW released the “Sector Imperialis” base range. With a somewhat reasonably-priced set of HIPs bases with a close-enough-to-spaceship texture now available readily and easily in 32mm, I picked up a set with a vague idea of rebasing my nascent Iron Warriors on them, as the resin ones I’d purchased years ago are all 25mm and now verboten for Space Marines. Actually, I think Marines (and a lot of other models) look better on the 32mm bases, so after an initial WTF reaction, I’m now well sold on the idea.

After picking up the bases, I put two and two together, and decided to use the Chaos Space Marines from Execution Force as my test subjects, as while they’re reasonable sculpts, they’re simple push-fit marines, and so perfect for proof of concept work. This what happened:

Assassinorum: Execution Force Chaos Space Marines, Iron Warriors.

Assassinorum: Execution Force Chaos Space Marines painted as Iron Warriors.

My biggest concern was that unlike, say, the Imperial Fist featured on the box art for the bases, the Iron Warriors in their, well, Iron/silver coloured armour with copper and brass accents with hazard stripes to break up the uniformity would not contrast enough with the bases, given that the bases are also painted in shades of silver iron, typically with the use of brass, copper and occasionally hazard stripes to break up the uniformity…. So, um…

Assassinorum: Execution Force Chaos Space Marines, Iron Warriors.

Warriors of the IV Legion proudly display the markings of their heritage.

I ended up giving the bases an additional watered-down black wash to try to define them more strongly from the marines. I’e used gunmetal on sections of the flooring, and the checkplate has a thin touch of blue to it that can be seen in person, if not in these photographs. I also used two of the new Gemstone paints for the first time – Soulstone Blue on the eye lenses, and Spiritstone Red on the bolter targeters. They turned out ok, I guess.

Assassinorum: Execution Force Chaos Space Marines, Iron Warriors.

And showing off the Forge World transfers. I quite like them. I’ll have to order another sheet.

Transfers are from the Forge World Iron Warriors decal sheet. Oh, and I sliced the “joined horns” off the guy on the righthand side. I don’t particularly like those (or these giant ribbed horns, truth be told) on my Chaos Space Marines. They don’t really fit my image of what I want for my Iron Warriors force. I see them much more as Renegade Marines than as Slaves to Chaos, so you probably won’t see another set of those giant horns anytime soon (smaller ones are okay, in limited use). I mostly wanted to avoid very similar chop-ups on 2 of the 3 models here, and being combination boardgaming models and proof of concept models for the proper force, just let them be.

As a bonus, these three count as my first entry for the Tale of Many Gamers Painting Challenge II that I’m once again running on Dakka. They’re not a legal 40k unit, but they are a “complete unit or group” for the Assassinorum: Execution Force boardgame.

I welcome any thoughts or feedback on the bases. Do they work for Iron Warriors despite the shared/similar palette? I’m not likely to add specific additions like blood spatter to them, and I’m not sure about weathering powders since I like the inferred “starship interior” look of them as well. I’m also considering using these for my Deathwatch: Overkill and even Space Hulk bases when I paint those sets of models, especially given the additional contrast from those models.

Realm of Chaos: Warrior-Champion of Khorne

Here’s the next of the Mark Copplestone series of Chaos Warrior-Champions from The Lost and the Damned-era.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

Mark Copplestone’s Chaos Warrior / Champion of Khorne.

Once again, this guy was painted back in the 1990’s but needed a little bit of touching up. He’d gathered some dust and such over the years, so he needed a cleaning scrub with a toothbrush and soap(!) to get the stuff off. I highlighted the brass of his armour, and also added a tint of green to it. I also touched up the bone on his horns and skull-pommel which were originally painted with the “base coat-and-ink glaze: done!” method.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

A view of the Skull Rune of Khorne.

All of the finer details around the slightly unknown release dates and such of the figures in this series are in the previous post that showed the Slaanesh Champion. Like the Slaanesh model, I rebased this guy to a 32mm round, which he actually fits on as he had some pretty bad overhang on the 25mm square that he used to reside on. I added the simple freehand Skull Rune of Khorne to his right shoulder. While I do like the newer models and  even like the AoS models, but there’s something to be said for models that leave a nice amount of flat space that allow some freehand work.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

Rear View. Nothing dodgy here!

While fixing this guy up and handling him, I started to notice just how much his armour reminded me of the “feel” of samurai armour. Not an exact copy by any means, but the pose and overall shape. I’m sure the mask appearance helps as well. It’s a subtler influence, but I think it works well for this figure from the days before Khorne was only about bloodlusting berserkers – the “warrior code” was also a big thing for Khorne back then. As much about blood and marital honour as blood and berserk rage.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

Axe-side!

Generally speaking, I’m not a huge fan of adding blood and gore to models. Used sparingly, they can be quite effective, but too often a model just ends up spattered with the stuff, or way too many models are covered in it. As can be seen here, I’ve added some to his axe, and also to the pair of skulls at his feet. Hopefully it looks effective without being over the top.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

A view from a higher angle.

A slightly better view of his offerings to Khorne – a pair of blood-spattered skulls. The BFTBG paint looks a little flat in these photos, but in real life it looks suitably shiny and glistening.

It turns out I never started painting the Tzeentch or Nurgle models in this series of Warrior-Champions, or the other Khorne guy I found while looking through my figure boxes. I’ll hopefully get those painted up as palette cleansers in the next couple of months and then finally be able to show them all off together. Wish me luck!