AoS 1st Ed Khorne Blood Warrior Hero (Armoured April ’19, Discount Gorechosen Revisited)

AoS 1st Ed Khorne Blood Warrior Hero

It’s been a good while since I started this guy – with the intention of using him as a proxy model for Vexnar the Reaper in our games of Gorechosen. Why a proxy? Simply put, I wanted to get in some proper practice before starting in on the rather expensive and very nice “official” models that came in the box. Similar to the previous proxy model I’d painted, but with a slight *cough* delay between models.

AoS 1st Ed Khorne Blood Warrior Hero

AoS 1st Ed Khorne Blood Warrior Hero

Anyway, I’ve finally gotten this guy done. And while he fits nicely enough into Armoured April, the impetus was just as much seeing it on the desk and just making myself get the bloody thing finished.

AoS 1st Ed Khorne Blood Warrior Hero

AoS 1st Ed Khorne Blood Warrior Hero

I’m pretty satisfied with how the model came out overall. The only real thing that bothers me is the teeth on his skull-helm look a little like a comedy moustache from a distance at time, which is probably not what The Blood God intended. There’s a slight conversion going on here, in the form of a weapon swap. He’s had his Katar-shield replaced with a hammer from one of the plastic Dwarf kits – it works both as a direct reference to Vexnar – armed with an axe and warhammer – and as a piece of looted war booty. After all, if you’re going to use a warhammer stolen from a foe, a dwarven hammer is the way to go, right?

AoS 1st Ed Khorne Blood Warrior Hero, Champions of Khorne

As a final little thing, and a shout-out to all Science-guys from Germany, I have a shot of most of my main Khorne Champion-types from the last couple of years. Skulls for the Skull Throne!

Discount Gorechosen? AoS Starter Khorne Bloodreaver Hero

Age of Sigmar Starter Khorne Bloodreaver Hero

In the last couple of years under the direction of new CEO, Kevin Rountree, Games Workshop has seemingly remembered that it’s a games company. The results of that has been a flood of new boxed games, most of which have been for the dual purpose of bundling models – i.e: Discounting their overpriced models without actually, officially discounting and also to produce games, which are giving their rules writers some chops and experience in, you know, rules writing. Happily, many of these products are actually good games by all reports.

Age of Sigmar Starter Khorne Bloodreaver Hero

One of these games I’ve picked up is Gorechosen. The game where Khorne’s champions beat one another to death in an arena setting in a very-much-beer-and-pretzels style game that’s reminiscent of a WWE Royal Rumble kind of thing. Well, more like a Fatal Four-Way Elimination match to nitpick, but I digress. It’s quite a good, light, fast game. So for me it was a no-brainer to pick up since I only had one of the models included (via an eBay secondhand thing) and their individual prices are, frankly, horrific (remember, I’m an Aussie – so take your local prices and make them even worse!)

What sucks is that in several regions (including my own), the game appears to not only be sold out, but hit with the dreaded dual “No Longer Available” and “Sold Out Online” stamp, which is a real shame, but speaks as to the way GW is pumping out these games with a very limited and defined shelf life. It also means we’re up a certain creek if we need to replace any components due to loss or damage. Bah. If the game sounds interesting, I’d get thee to a demo game or pick it up while you can. I’m sure there should be copies of it for cheap on eBay with the models stripped out, and as you can see, those are easy to proxy in – so as I said – a worthwhile fun, simple game to add to the collection for a varied session.

Age of Sigmar Starter Khorne Bloodreaver Hero

Anyway, the models are (too) sweet, and not having painted any Khorne in quite some time, I decided instead of getting right into them, I’d choose a few other models as proxies, that while still looking impressive, aren’t quite as expensive or involved as the official models. That way I’d have some things to play the game with while getting my Khorne Mojo going again – and then I can paint the proper models. In the meantime, this guy in WIP form, the Champion of Khorne, Champion of Nurgle, and Khorngor Champion (and a couple of others) have been getting some playtime in.

Age of Sigmar Starter Khorne Bloodreaver Hero

Colour scheme is pretty close to the “official” one, which in turn is pretty much Khorne-standard as established over the last 30 years. When I paint more of these guys and turn them into units for AoS/KoW/etc I’ll probably start to vary them more into something approaching different “uniform” schemes and effects (lacquered armour, etc) for every 8 or 16 of them. Without being too uniform of course, because chaos. I’ve added the little skull to the base not only as an aesthetic choice, but as a “front” marker. Miniatures (and GW’s ones in particular) often seem to have their bodies facing one direction while their heads face another – which is fine – but Gorechosen is a game where facing is a thing, so I’m using skulls to mark the “front” of the models that will be used in the game. The rest of the base is painted in keeping with the arena floor used in the game.

Realm of Chaos: Warrior-Champion of Khorne

Here’s the next of the Mark Copplestone series of Chaos Warrior-Champions from The Lost and the Damned-era.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

Mark Copplestone’s Chaos Warrior / Champion of Khorne.

Once again, this guy was painted back in the 1990’s but needed a little bit of touching up. He’d gathered some dust and such over the years, so he needed a cleaning scrub with a toothbrush and soap(!) to get the stuff off. I highlighted the brass of his armour, and also added a tint of green to it. I also touched up the bone on his horns and skull-pommel which were originally painted with the “base coat-and-ink glaze: done!” method.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

A view of the Skull Rune of Khorne.

All of the finer details around the slightly unknown release dates and such of the figures in this series are in the previous post that showed the Slaanesh Champion. Like the Slaanesh model, I rebased this guy to a 32mm round, which he actually fits on as he had some pretty bad overhang on the 25mm square that he used to reside on. I added the simple freehand Skull Rune of Khorne to his right shoulder. While I do like the newer models and  even like the AoS models, but there’s something to be said for models that leave a nice amount of flat space that allow some freehand work.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

Rear View. Nothing dodgy here!

While fixing this guy up and handling him, I started to notice just how much his armour reminded me of the “feel” of samurai armour. Not an exact copy by any means, but the pose and overall shape. I’m sure the mask appearance helps as well. It’s a subtler influence, but I think it works well for this figure from the days before Khorne was only about bloodlusting berserkers – the “warrior code” was also a big thing for Khorne back then. As much about blood and marital honour as blood and berserk rage.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

Axe-side!

Generally speaking, I’m not a huge fan of adding blood and gore to models. Used sparingly, they can be quite effective, but too often a model just ends up spattered with the stuff, or way too many models are covered in it. As can be seen here, I’ve added some to his axe, and also to the pair of skulls at his feet. Hopefully it looks effective without being over the top.

Realm of Chaos Oldhammer Chaos Warrior Champion of Khorne, Mark Copplestone.

A view from a higher angle.

A slightly better view of his offerings to Khorne – a pair of blood-spattered skulls. The BFTBG paint looks a little flat in these photos, but in real life it looks suitably shiny and glistening.

It turns out I never started painting the Tzeentch or Nurgle models in this series of Warrior-Champions, or the other Khorne guy I found while looking through my figure boxes. I’ll hopefully get those painted up as palette cleansers in the next couple of months and then finally be able to show them all off together. Wish me luck!

Realm of Chaos: Let Slip the Hounds of Flesh!

Fleshhounds.

One of my favourite Daemons of the original Realm of Chaos – Slaves to Darkness series, and a series of models that I still think have never been usurped by later revisions. Some elements of these original models have been bettered in other ranges of course, and their odd front-and-rear-torso assembly didn’t always work out that great, but they’re still miles better than the later lizard-headed and scaled models that GW released (and seem to keep on releasing as Flesh Hounds. No Juan Diaz-style Daemonette revisions for the hounds, nor any well done return to the original concept like the plastic Bloodletters have had. We’ll see what happens with them in the future, but for now, these are the definitive Flesh Hound models.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Flesh Hounds of Khorne

This was the first unit I photographed with my new (homemade) light box. Some of the highlighting in the photos seems a lot more high contrast than is on the models in hand. I think the solution to that will be to learn how to use a better camera down the line. Not something I have time for right now, unfortunately. So something for the future. Perhaps next summer break?

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

The second foursome of Original Fleshhounds.

With the exception of the one model, painted in 1989, the rest of these were painted sometime between 1996 and 2006. I know that’s a pretty huge range, but it’s the best I’ve got. I know they weren’t painted while I was living in one place, and they were painted before I moved into another place, two moves later. 2014 gave them a clean-up from the dust, some touch-ups and restoration. And maybe a bit later, some use!

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Flesh Hound of Khorne. My original 1989 model with pretty much his original 1989 paintjob.

I originally had only one fleshhound. This guy. He’s been rebased and had some minor touch-ups over the years (mostly from chips) but it’s at least 90% original still.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Skull-headed Flesh Hound of Khorne.

It was many years after I got and painted my singular hound that I managed to get any more. Probably a decade, really. This one was a figure that I always really liked. The skull-headed model. From the days before skulls seemed to be quite so prevalent in GW’s models.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Plague-headed Flesh Hound of Khorne.

Not my favourite of the models. The plagued head never really did anything for me, but I’m still quite happy to have another of the original variations in my collection.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Bloodletter-headed Flesh Hound of Khorne.

A simple conversion that I’d always envisioned. I was trading some old, rare RT-era models (Space Zoats, etc) to get a few more fleshhounds with this guy, and had mentioned what I hoped to do with another of the models. When it came time to make the trade a few days later and he bought the models around, he’d very nicely taken the original head off the Flesh hound to keep for himself and added the half-bloodletter (that was also part of the original agreement). I was a bit too easygoing (and young) back then around Christmas 1995/Jan 1996, so I don’t recall if I challenged him on it. Really though, the pettiness of it still sticks in my craw. Fat neckbearded motherfucker in his 40’s living with his mum’s house somewhere in Keilor.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Two-headed Flesh Hound of Khorne

One consequence of my having assembled my set of 8 hounds over several years is that I also purchased incomplete models with a view to converting them to “fullness”. This is one such model, who I recapitated with a pair of twin head(s) off one of the original Chaos Hounds.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Scorpion-tailed Flesh Hound of Khorne.

Another model that was damaged when I got it. This hound had his tail broken. I replaced it with a scorpion tail. This tail either came from a later-era Chaos Hound, or from that terrible all-metal multipart chaos spawn kit that GW came out with which was mostly just useful as a source of tentacles and things.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Uncornverted Flesh Hound of Khorne.

This one has the same head as my original model. As can be seen across these models, I painted them all to be individuals rather than as a unit. I still like to individualise a lot of my models these days, but I tone it down a little bit. All of my old-school Ogres and Trolls and such will still be individualised, but, say, the grunts in a block of Elven Infantry? Nope, sorry.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Shouty-headed Flesh Hound of Khorne.

This one came glued together with something like araldite. (2-part resin epoxy). Rather than breaking it apart and using something a little more sane, I just painted it instead, resulting in a pretty awful mid-section transition. While I could strip and break down the model and start again, it’s not a favourite head sculpt or anything, and it’s good enough for the table. He’s a middle-back-rank figure if ever there was one. Note the garish green ruff. mmmmm… individuality. Not something I’d go with if I were to paint it today, but on the model it still kinda works. Kinda.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

Flesh Hounds Ranked up in 2×4.

I guess at some stage I’ll have to figure out how to use these in the Abyssals force in Kings of War. Due to only having eight models (the sacred number of Khorne) and not wanting to change the number in this unit, even if I’m ever lucky enough to get hold of more of them, I’ll probably have to create a custom multibase-tray for them, as the KoW unit will probably work in multiples of 5 beasts or cavalry or whatever these end up getting proxied for.

Realm of Chaos, Oldhammer Warhammer Flesh Hounds

A line formation of Flesh Hounds.