What’s that? Something that wasn’t spawned from the unholy plastic-spitting machine known as Flippy?
An actual kit?
From Games Workshop?
Why yes. Yes it is.
Regular readers of the blog will know that I do really enjoy Games Workshop’s Beastmen, and while I’m anything but consistent, I do like to keep chipping away at my huge horde of unpainted goatboyz in little chunks. So when this model was released back in …uhh (checks) …2018, I immediately picked it up and even started working on it, adding a clear base from a CD-Rom spindle (anyone remember those?) and getting right to work!
Unfortunately, all those little runes inscribed on the stone, combined with all the bones hanging from it, and all the little bits of bullshit scattered on the base and the clear need to use OSL on the “fireplace” conspired to rob me of my enthusiasm resulting in me gassing out and having the piece sit on my painting desk for …well, I guess it’s been seven or so years, hasn’t it?
Every so often, I’d do a little bit here and there. I tried to finish it in at least one of the past two Seasons of Scenery, but never got it done. Until this year. I basically just knuckled down and got to work on it. White ink in the runes and then followed with thinned Contrast paint. A good dose of “good enough” on the remaining crap scattered around the base because who the fuck is really going to scrutinise that stuff outside of a painting comp?
And finally, a bit of the old “drybrushing actually works ok for a lot of OSL in a lot of cases” for the fireplace. With a bit of a thank you to the YouTube videos of Artis Opus for giving me the confidence to just fucking go for it.
And now I have a nice little piece of completed terrain for my Age of Sigmar Beasts of War army! What’s that you want to tell me? Oh, we’ll talk about it later, after I finish this blog post!
This is my penultimate post for for Dave Stone’s Season of Scenery ’25 – Extended Edition. I’ll see you in about 48 or so hours for the final post (aside from the round-up!)










