Small Scenics: Reaper Bones 4 Fantasy Scenics Fountain, Dreadmere Raft + Mantic Terrain Crate Crystal Formations.

Reaper Bones 4 Fantasy Scenics Fountain, Dreadmere Raft, Mantic Terrain Crate Crystal Formations

A long and paintful title up there, I know – but the stuff in here comes from a couple of sources, they really don’t merit three posts, and I want people searching for this stuff online to be able to see how it looks and turns out with a bit of paint on it. I know when I google models it’s always helpful when I can find painted examples of the things online.

Reaper Bones 4 Fantasy Scenics Fountain

The Fountain got painted because easy wins. I added some green above and below the water to suggest age, moss and algae, and cared enough to use water effects to add some water depth, but not enough to fitz around with finshing line and realistic water in order to make a “working” fountain. So we’ll just call this water stangnant, yet remarkably clear. Just like magic water in a dungeon, amirite?

Reaper Bones 4 Fantasy Scenics Fountain

Not a bad model. It’s made of typically crappy soft bones plastic, but at least it wasn’t warped like pretty much everything else in the “Fantasy Scenics” set. I’m sure their terrain stuff was better in Bones 3…

Reaper Bones 4 Dreadmere Raft

Next up is a raft. Nothing special at all, and once again painted because “easy wins”. This pic shows the underside of it, where I’ve again added a bit of algae-suggesting green to it. This piece came out of the Dreadmere expansion, and is made of “Bones Black” (despite being the same light grey that everything in this KS arrived in). It’s a much, much better material than the original Bonesium PVC, is harder, and took a spray primer and spray varnish. Finally! The drawback seems to be that it’s more breakable, as a couple of my larger models from the KS arrived broken. I’m still slowly doing inventory/QC of the KS because time and tediousness, but I’ll contact Reaper once I’m done and see what they can do for the broken stuff. They’re always been good in the past, at least – and more fragile material or not – it’s a mile better than the original stuff!

Mantic Terrain Crate Crystal Formations

Here we have some little crystal formations from Mantic’s Terrain Crate KS. Have I said “easy wins” enough times here? The crystals were painted with Old-GW Putrid Green (similar to Moot Green, but lighter – from the original hex-pot days), then gone over with Warp Lightning from the Contrast Paint range. Afterwards, I lined the edges with putrid green again, and then went over those lines with a really thinned yellow. It turned out okay, I think. 

Reaper Bones 4 Fantasy Scenics Fountain, Dreadmere Raft + Mantic Terrain Crate Crystal Formations

Here’s a second group shot that is also a scale shot. Because I realised there was really no useful scale reference for any of these things in the previous photos. Enjoy! 

While none of this stuff is super-exciting, it’s all pretty decent and pretty versatile, fitting into pretty much any fantasy gaming setting from Warhammer to LotR to D&D, as well as grimdark 40k. The raft and fountain could even be used in some historical games, depending on the period.

Savage Orc Shaman (1995, Alan Perry) (Awesome August + Alex’ Tale-of-AoS-Gamers Challenge)

Savage Orc Shaman, 1995, Alan Perry, Bonesplitterz, Savage Orruks

Today’s model harkens back to my first model of this year as well as an earlier challenge of 2019 that’s kinda fallen by the way. This Savage Orc Shaman (Bonesplitter Orruk Shaman?) is a model I started quite awhile ago (as always) and is now finally complete, and as a slightly fancy model, I’m ok with calling it an Awesome August submission. Another of the 1995 models aculpted by Alan perry, this is one of the range of models that took the Orky template refined by Kev Adams and kept it going strong until Brian Nelson came along a little later and cranked their savagery up to 11.

Savage Orc Shaman, 1995, Alan Perry, Bonesplitterz, Savage Orruks

I’m pretty happy with him, really. It took a long time to get done, but wasn’t one of those pain in the arse-type models. If anything, it took a long time to finish because I didn’t want to screw any part of it up. I guess, it’s also quite busy with various bits of Orky bling, so the body paint also had the potential problem of messing the figure up by making it unrecognisable, so I went somewat minimal in the end. I’d think Shamen would be caked in the stuff, if we’re being more realistic, but when has Warhammer ever been about fussing over not being realistic enough?

That’s about it, really. Look forward to me hopefully getting a few more of the actual Boyz from this range painted, maybe for Squad-friendly September, if I can manage it…