Star Wars Imperial Assault: Emperor’s Royal Guard

Star Wars Imperial Assault: Emperor's Royal Guard

The last unit I finished painting for the June-It challenge is this foursome of Emperor’s Royal Guards from Fantasy Flight’s Imperial Assault game. Pretty simple and straightforward paint jobs – several shades of red, highlighted, shaded, glazed and highlighted again. A satin spray to finish and give the robes a nice silky sheen, and slightly more highlighting and a gloss varnish on the helmets to make them look hard and lacquered.

Star Wars Imperial Assault: Emperor's Royal Guard

They’re not bad models by any means, though at the same time they’re not amazing or anything. Likewise, the paint job is very much a “good enough” tabletop level, and entirely appropriate for these figures. Most importantly, they capture the look of the troops from RotJ very nicely, and were a nice, quick set to paint up.

Star Wars Imperial Assault: Emperor's Royal Guard

I’ve noticed that like Descent, people often mark out some of the models with red base rims. I didn’t want to quite do the same with these models, but I did want some way that I could make two of these ERGs slightly distinct without making them look jarringly different. I settled on painting the edges of the Imperial Cog on two of these bases, like a floor pattern in any Imperial base. It’s subtle enough to not stand out too much, but should be obvious enough in gameplay, especially with players looking down on the models.

These would have been published tomorrow, but I’ve just come back inside after taking photos of these and some others, and wouldn’t you know it – blurry, unusable photos for one of the other units. I really am not up to going back out to retake those photographs tonight since it’s dark and cold, so these guys are up for today’s post instead!

The Fellowship of the Ring Scenario Project Pt4: The Black Riders – Mounted Nazgûl completed (June-It ’18)

Citadel Miniatures Mounted Nazgûl

“Nine Lords there were, and after the return of their Master, which they aided and prepared in secret, they grew strong again. Then the Nine Riders issued forth from the gates of horror, and we could not withstand them. Do not approach their citadel. You will be espied. It is a place of sleepless malice, full of lidless eyes. Do not go that way!” – Faramir, The Forbidden Pool, The Two Towers

In a case almost exactly like the previous post, this one is a rehash of another super-recent post about Nazgûl. A few days ago I finished seven of The Nine, and then managed to find two more mounted models. In the last couple of days, I’ve raced against time to complete the final pair, so I’m showing them here alongside their dark brethren as a completed set of Nine mounted Nazgûl, which have use in a variety of games, but I’ve been working on specifically for The Fellowship of the Ring Scenario Project.

Citadel Miniatures Mounted Nazgûl

The final pair.

With only 3+1 sculpts for “standard” mounted Nazgûl from GW, these last two were always going to be duplicate sculpts. Unfortunately, they’re both the same sculpt – so now I have four of the same base rider in a set of Nine, which is a little unfortunate. I mean, it is my favourite of the non-Witch King sculpts, but I’d still much rather have had 3-3-2-1 than 4-2-2-1. Even with some arm variation, it’s become quite repetitive.

Citadel Miniatures Mounted Nazgûl

Finally, here they all are – multibased for Kings of War. In their present form of “basic” Nazgûl, I’ll likely use the Vampiric Cavalry rules for them. When I next get around to playing. Ha!