“Nine Lords there were, and after the return of their Master, which they aided and prepared in secret, they grew strong again. Then the Nine Riders issued forth from the gates of horror, and we could not withstand them. Do not approach their citadel. You will be espied. It is a place of sleepless malice, full of lidless eyes. Do not go that way!” – Faramir, The Forbidden Pool, The Two Towers
In a case almost exactly like the previous post, this one is a rehash of another super-recent post about Nazgûl. A few days ago I finished seven of The Nine, and then managed to find two more mounted models. In the last couple of days, I’ve raced against time to complete the final pair, so I’m showing them here alongside their dark brethren as a completed set of Nine mounted Nazgûl, which have use in a variety of games, but I’ve been working on specifically for The Fellowship of the Ring Scenario Project.
With only 3+1 sculpts for “standard” mounted Nazgûl from GW, these last two were always going to be duplicate sculpts. Unfortunately, they’re both the same sculpt – so now I have four of the same base rider in a set of Nine, which is a little unfortunate. I mean, it is my favourite of the non-Witch King sculpts, but I’d still much rather have had 3-3-2-1 than 4-2-2-1. Even with some arm variation, it’s become quite repetitive.
Finally, here they all are – multibased for Kings of War. In their present form of “basic” Nazgûl, I’ll likely use the Vampiric Cavalry rules for them. When I next get around to playing. Ha!