The Nazgûl: The Tainted. (Jewel of July ’18)

Citadel Miniatures Nazgûl, Nazgul, Ringwraith, The Tainted

Where the other Nazgûl were slowly swallowed by the taint of their rings, the Tainted gave himself wholly and willingly to Sauron. Now all natural things rebel in his presence, vegetation withers, animals sicken and bold warriors cower. He is an abomination whose merest presence is poison to life, honour and hope.

The Tainted is a “Named” Nazgûl, created by Games Workshop in the period following the marketing period for Return of the King. With The Witch King and Khamûl the Easterling being named in the books (however brief for Khamûl), they saw an opportunity to expand the lore in the same way that videogames and other properties tend to do with licenced IP.

The Tainted appears to have been inspired (at least in part) by the scene in The Fellowship of the Ring where a Nazgûl (The Witch-King, I believe) bends down and “sniffs” for The Ring and the Hobbits, and insects and creatures seem to retreat from it (across the hobbits, natch).

Citadel Miniatures Nazgûl, Nazgul, Ringwraith, The Tainted

I tried to represent its written background by brushing the tufts away from the Nazgûl in both it’s incarnations, and also brushed them with a dark grey and brown, to represent the corruption of this particular Ringwraith blackening the grasses merely by being in its direct presence. I also avoided the dirty and dusty effect that I’ve given the “regular” versions of The Nine, because I wanted the sickly effect on the robes to stand out. I’ve already got 2×9 “realistic” Ringwraiths, after all.

I haven’t looked at the rules for it in many years, and while it’s very unlikely that it will feature in the Fellowship campaign that we’re going to play through, I’m sure it can find a place on the tabletop down the line. In the meantime, it’s a nice enough completed model for display. And let’s face it, that’s the fate of a LOT of my models…

The Fellowship of the Ring Scenario Project Pt4: The Black Riders – Mounted Nazgûl completed (June-It ’18)

Citadel Miniatures Mounted Nazgûl

“Nine Lords there were, and after the return of their Master, which they aided and prepared in secret, they grew strong again. Then the Nine Riders issued forth from the gates of horror, and we could not withstand them. Do not approach their citadel. You will be espied. It is a place of sleepless malice, full of lidless eyes. Do not go that way!” – Faramir, The Forbidden Pool, The Two Towers

In a case almost exactly like the previous post, this one is a rehash of another super-recent post about Nazgûl. A few days ago I finished seven of The Nine, and then managed to find two more mounted models. In the last couple of days, I’ve raced against time to complete the final pair, so I’m showing them here alongside their dark brethren as a completed set of Nine mounted Nazgûl, which have use in a variety of games, but I’ve been working on specifically for The Fellowship of the Ring Scenario Project.

Citadel Miniatures Mounted Nazgûl

The final pair.

With only 3+1 sculpts for “standard” mounted Nazgûl from GW, these last two were always going to be duplicate sculpts. Unfortunately, they’re both the same sculpt – so now I have four of the same base rider in a set of Nine, which is a little unfortunate. I mean, it is my favourite of the non-Witch King sculpts, but I’d still much rather have had 3-3-2-1 than 4-2-2-1. Even with some arm variation, it’s become quite repetitive.

Citadel Miniatures Mounted Nazgûl

Finally, here they all are – multibased for Kings of War. In their present form of “basic” Nazgûl, I’ll likely use the Vampiric Cavalry rules for them. When I next get around to playing. Ha!