Dark Angels: 1 Section, 4th Squad (Tactical), 2nd Octavius Crusade Company.

Dark Angels Space Marine Tactical Squad

After a bit of a delay (lots of Diablo III recently!) I’ve finally completed the Dark Angels Veteran Sergeant figure, thus completing 1 Section, and therefore 4th Squad. As you can see, I’ve opted for dark green robes with a deep red inner. I never liked it when GW changed that element of their DA scheme from dark green robes to bone coloured ones – so I’m simply ignoring it and painting them my way, but in more of a black-green with a desaturated highlight to help distinguish them visually from the armour.

Dark Angels Space Marine Tactical Squad

He is one hell of a fiddly figure. While the robes are simple enough, he’s just dripping with extra details, sculpted rather finely as well. This is a figure I picked up a few years ago, rather than having purchased at release. His base tab seems to say “GW01” but 2001 seems a bit old for this model, and he’s not in any of the catalogues I can find over at Stuff of Legends until 2010 – though there’s only abiout thee useful catalogues there covering figures in the Noughties. Maybe the sculptor had a dyslexic moment, or perhaps it was sculpted for some time before being released. I don’t recognise the sculptor, either – perhaps Diaz? That’s something you could do with hand-sculpted metal figures, and as much as I enjoy the new digitally-sculpted plastics, it’s a nice little thing to be able to look at a model and recognise who the sculptor was. Something still very possible with smaller companies, of course. EDIT: Thanks to Alex informing me via the comments, the figure is Dark Angels Veteran Sergeant 1, and was released in 2004. That’s a decent amount of time from the date on the Tab to release, but as we know, it happens.

Dark Angels Space Marine Tactical Squad

His offsider here with the plasma gun is a metal torso married to a pair of plastic 3rd edition legs. The torso of course came from the Space Marine Bike Squadron, which appealed to me as a cool looking “plasma gun at rest” – as opposed to the limited MKVII armour options at the time this guy was built (there was not yet a plastic plasma gun in the modern style.) …you kids today, you have it so easy. Everything in plastic. Back in my day we had to walk to school uphill, in the snow, barefoot, backwards

Dark Angels Space Marine Tactical Squad

Ahem.

Two of these three are simply plastic 3rd edition marines (with a few pouches added), while their squadmate is the metal MKVIII model with plastic arms. He’s here essentially because of the Sergeant in MKVIII armour that I used in the other squad. It only took 20+ years for us to get the DeathWatch models in proper, multipart MKVIII armour, but I’m sure a few of those could be built and incorporated easily into regular marine squads. Hm….

Dark Angels Space Marine Tactical Squad

And here’s the back of them.

Dark Angels Space Marine Tactical Squad

And here’s the entire squad, finally complete with both sections fully manned now that I’ve finished their new Sergeant.

WAAAAGH! 40k Ork Slugga Boyz.

Warhammer 40k Ork Slugga Boyz

I actually started these models back in 2005, using a mixture of Fantasy and 40k Brian Nelson Ork components. I was originally making up one of those “Combat Patrol” forces (which is also how the DA and IW started life), though the entire Ork project was derailed hard due to a family tragedy which really hit me very hard. I’ve been eyeing the Orks I’d started back then a bit in recent months to get out and finish, and now I’ve started on them again. It’s been one of the reasons I’ve been getting back into painting the odd fantasy Orc and Goblin this year. Kind of “warming up” my greenskin painting skills. This army is going to be a tribute of sorts, so I want to do it justice.

Warhammer 40k Ork Slugga Boyz

The CP force originally had 2 mobs of 10 (or 12ish?) Boyz. One mob of sluggas and one of shootas, with ‘heavy shootas and rokkits as the support weapons, along with metal Nobz, led by a Warboss and with some grotz and a slaver on the side. While they were all (mostly) built, none were actually completed in terms of paint, so I’m getting onto that now – along with making some additions. I don’t want to get carried away though – if I’m working on too many forces, none will get done to any satisfaction, so the Greenskins will be a nice side, palette-cleanser project for the time being, and I can take a serious look at them when their codex comes out. If I can get them to around PL30+ or so while painting them in this way, then so much the better and they can hit the table before the book comes out.

Warhammer 40k Ork Slugga Boyz

I went with camo (or “kamo”) for their scheme because I enjoy painting it. It’s a lot more work than painting them in more basic browns and greys and blues and reds or whatever, but this way painting them manages to keep me interested. I won’t be doing too much with heavily green-based camo, since their skin is green and I don’t want them to blend into one another. Also, being Orks, I can vary the patterns and colouration as much as I like, since uniform isn’t exactly a strong concept to them.

Warhammer 40k Ork Slugga Boyz

While I guess painting them in camo makes them nominally Blood Axes when it comes to having to choose a Clan for rules purposes, I have to admit I never liked the Ork Clans or many of the background changes when it was introduced during late-RT and early 2e. The whole “fungus men” thing has never sat with me, so I simply ignore that aspect in my own head-canon. (Similar to how I ignore “Mon’Keigh – and may Gav Thorpe forever burn in hell for that one!) Some of the Clans were conceptually okay (Snakebites – the semi-feral Orks, for example) but too many of the examples and paint schemes went way too far down a ridiculous and garish road, reducing Orks to a silly sideshow of the comedy joke army of the 40k universe. I can handle a few jokey things, like squigs and the way gretchin are portrayed (and the Goff Rokk Band), but generally speaking, I like my Orks guttural, angry and brutal, and want to reflect that with my force. Much more original RT-Rulebook (and ironically, 3rd ed Rulebook) than ‘Ere We Go.

Warhammer 40k Ork Slugga Boyz

Anyway, these are the first of what may never be a huge army (horde armies have a LOT of models to paint), but what should be a cool looking, brutal force. 🙂
I’m glad to have these guys back on the painting desk after so long.