Warhammer 40k Cities of Death Terrain from Urban Conquest

40k Cities of Death Terrain from Urban Conquest

A decent little chunk of 40k terrain today – something a little different for a change from all those 3D prints! We have a big chunk of the larger terrain pieces from the Warhammer 40,000 Urban Conquest campaign expansion from 8th Edition.

For some reason I appear to have aquired four of these sprues, and obviously I only picked up one of the Urban Conquest sets. I’d guess that one or two probably came backed-in with the Kill Team boxes they were putting out for a time that contained a sprue of models, booklet, cards/tokens and some terrain. Either way, we know how GW loves to repack terrain sprues, and there’s nothing particularly wrong with that, either.

40k Cities of Death Terrain from Urban Conquest

I have painted one of these vent pieces before, back in 2019 – and it even got its own blog post. How very quaint. I obviously have no recollection of painting the thing this many years later, so I compleyely abandoned the idea of consistency and just painted all of these in their own huge chunk.

40k Cities of Death Terrain from Urban Conquest

40k Cities of Death Terrain from Urban Conquest

Having pointed that out, it’s probably a good idea to write down how I painted these – totally for interested readers of course and nothing to do with my own future reference.

They started pre-cleaned and pre-sprayed black, which was nice of Past Me. I then heavily drybrushed them with Vallejo Model Colour French Mirage Blue, then AK 3rd Gen Intermediate Blue, then final highlights with Warpaints Fanatic Ash Grey and AK 3rd Gen Off-White. Metals were simply Citadel Leadbelcher and detaily-bits painted in whatever I felt like. Everything was then washed with the 1:1:1 Vallejo Dip of Black, Sepia and Future, left to dry, sprayed with clear acrylic, then weathering pigments of various types added, then sprayed again to seal it all in (which is why you can barely see the pigments).

40k Cities of Death Terrain from Urban Conquest

40k Cities of Death Terrain from Urban Conquest

I originally planned to paint all of the statues in Copper, then drybrushed with Citadel Canoptek Alloy, but later decided to go with some heavy verdrigris weathering on some of them. I did this by using AK 3rd Gen Pastel Blue, Pastel Green, and adding Off-White again. There may be something else in there, but I don’t recall what it was, if there was.

40k Cities of Death Terrain from Urban Conquest 40k Cities of Death Terrain from Urban Conquest

In the container containing these pieces, there was only one of the navigator statue, and zero of the four “upright” Angels of Death statues – so I guess I’ll have to find those somewhere, someday. I do recall seeing the AoD statues, but I have NFI where that may have been at this point in time. I’m also missing one of the larger rubble piles, so hopefully they all turn up eventually so I can paint them out of the way.

40k Cities of Death Terrain from Urban Conquest

Speaking of the AoD statues, I painted two in the copper/bronze finish, and then verdigris-weathered one of them. The other two, as you can see, I painted in a pale stone kind of way.

40k Cities of Death Terrain from Urban Conquest

As regular readers know, I’ve been on a bit of an Epic-scale terrain kick as of late, getting the table ready for both Battletech Alpha Strike as well as the one-two of Legions Imperialis and Adeptus Titanicus – so I was curious as to how well (or not) these pieces would work alongside the teeny-tiny army mans and tanks and walking wobots. The answer seems to be …okay, actually. The smaller ruins seem a bit more thematically appropriate for Battletech as opposed to the gigantic statues, but I think they all work ok for the 40k-themed games.

These 23 bits of terrain all count towards Dave Stone’s Season of Scenery ’25.

40k Tank Traps from Battlefield Accessories Set (Neglected October ’19)

40k Tank Traps, Citadel Battlefield Accessories Set

I just finished these tank traps/hedgehogs an hour or so ago, and took them outside to photograph them along with all of the models I’ve completed in the last few days to get photos for the next few days worth of posts. These tank traps come from the rather old Battlefield Accessories Set. I actually did paint these years ago, though I did so by painting them all copper and then giving them a brown wash. It actually looked okay, except not at all what these things would or should look like, so they got wheeled in again some time ago for a repaint (aka a respray, and then left in a tub), but with Conquest Magazine being a thing and the issue with the sprue coming out here in Australia a few weeks ago, it was time to finish off the old and paint up the new.

40k Tank Traps, Citadel Battlefield Accessories Set

Orks and Ork-friends chat respectfully near some local rust.

This time I went for seeing if I could effectively paint a more realistic depiction of rust, while still attempting to keep it quick and not too incredibly tedious and painful. Here’s the breakdown:

  1. Spray Dark Metal
  2. Light Spray mid-steel-type silver
  3. Daub all joins and rivet areas really liberally with Vallejo Model Wash: Rust
  4. Leave models to sit for three weeks because you can’t be arsed with them right now.
  5. Decide “fuck this” earlier this evening and make yourself do them even though you really still can’t be arsed.
  6. Daub with Citadel Technical Paint: Typhius Corrosion (the brown, textured stuff) using a large, flat-ended brush, making sure to keep it a bit messy.
  7. Drybrush with Citadel Dry Ryza Rust. Carefully at first, then less carefully as the process drags on way longer than you’d anticipated.
  8. Daub the join areas more carefully with Vallejo Model Wash: Light Rust.
  9. Be slightly disappointed that Light Rust isn’t much lighter than the other Rust wash.
  10. Mix some Vallejo Model Colour 70.911 Light Orange with Dr Faust’s Magic Wash base (1 part Future Floor Wax/Pledge One Go, 4 parts Distilled Water) to make a lighter orange rust wash.
  11. Apply over the top of the Light Rust, while the light rust is still wet.
  12. Allow to dry.
  13. Photograph.
  14. ???????
  15. Profit!

And here we are. I forgot to spray varnish them, but it’s 10pm now, the shed is locked up, I can’t be bothered going back outside and I want to get this post finished and queued up to publish in the morning. I’ll do it tomorrow. There will also be at least two more October posts from me, plus any models I manage to complete after work tomorrow. I’ll sort that out later.

Oh, the last few days have had more typos than usual – it’s the new mechanical keyboard that I got with my replacement computer. Still getting used to it, especially when typing with any speed…

On a semi-related note to my old PC dying and being replaced, I’m now even more behind in replying to comments on my own posts, replying to comments on other people’s blogs to me, a beard-painting description, keeping up with your blogs and posts there, and of course the Round-Ups. We’ll get there eventually.