Zombicide 2nd Edition Abominations: Lankyman & Black Dog #Monstermarch7

Zombicide 2nd Edition Abominations: Lankyman, Slenderman, Slender Man, Black Dog

The next pair of models I’ve got to show for for Monster March over at Path of an Outcast are these two Stretch Goal/Promo Abominations from Zombicide 2nd Edition. We have Lankyman – which is clearly CMoN’s copyright-dodging version of the “creepypasta” internet monster meme-thing known as “Slenderman”. The second of these is simply called Black Dog, which I assume is the Black Dog from Folklore – or the Barghest. (As opposed to a reference to the Led Zeppelin song, or Churchill’s Black Dog of Depression)

Zombicide 2nd Edition Abominations: Lankyman, Slenderman, Slender Man, Black Dog

Both of these were pretty straightforward to paint. I decided not to add blood spatter to either of these particular abominations. It turns out that Slenderman has an association with some specific “pages” in some of its lore, so I found those online, shrunk them down and printed them out before cutting and adding them to the base with PVA as a little final thematic touch for that model.

Zombicide 2nd Edition: Urban Legends Abomination Pack Pt.1 – Area 51 Alien & Chupacabra.

Zombicide 2nd Edition: Urban Legends Abomination Pack Pt.1 - Area 51 Alien, Chupacabra.

Also in November, I started on a pair of Zombicide 2nd Edition models, mostly because I felt like painting something different to the Bog-standard Zombies and Berserkers that I’ve spent so much time on over the past few months and basicaly, because I liked the look of the box when sorting through my unpainted boardgame and Zombicide stuff. Out of the four models in the box, the two that were easiest to paint got finished pretty quickly (naturally) while the second pair still sit primed and based on my desk, waiting for the motivation to hit me.

Zombicide 2nd Edition: Urban Legends Abomination Pack Pt.1 - Area 51 Alien, Chupacabra.

I did find that the plain bases at this size looked WAY too plain without any texture and just paint, so I tried something new – I thinned down some Citadel Stirland Mud to see how it would turn out as a looser texture for ashphalt, and it turned out… pretty good, I reckon. It’s actually a little more subtle in hand than in these photos and I now have a new “recipe” – for larger models at least as I’ve got no interest or plans to go back and redo all of the human-sized Zombicide models I’ve painted over the years…