WAAAAGH! Pt.14: The other 40k Ork Nob Complete = Boyz Mob #2 Complete (Squad: March ’18)

40k Space Ork Nob

While it might seem cheaty to finish a single model and call it another squad complete, that’s exactly what I’m going to do here. Mostly because finishing this Ork Nob does indeed finish off another Mob of my Orks. I left him and his mate from a week or so ago to paint last – after I completed all of Da Boyz, because I wanted to do a little bit extra on them – and painting these metal Nobz to lead them would serve as my reward for slogging through the plastic boyz.

40k Space Ork Nob

I may have combined the two of them into a single post, but when my camera’s battery ran out, it put paid to that, as I didn’t get it charged and more importantly back out to take photos again for a few days. I’m good with that regardless, as it let me focus on this guy a little more in the photos.

40k Space Ork Nob

As with the previous Nob, some coloured washes on his armour plates and choppa to suggest heat discolouration when it was being forged (or beaten into shape!) as well as the Blood Axe-ish camo clothing and the tusks and horns on his helm painted in bone rather than silver (which just didn’t work well).

40k Space Ork Nob

Hm. I need to go and grab the model to check what’s going on with that spot of white underneath that toof on his armband. (Later: It was a spot of paint. Fixed now!)

For something a bit different on this guy, I took the opportunity to experiment with some rust discolouration effects on white-painted metal. Not a terrible start for a first try, I’d hope you agree? I might try incorporating some crackle medium next time I try it and see how well that works. When I get working properly on Ork vehicles and walkers, there should be plenty of opportunities to keep playing with these techniques.

Space Ork Boyz Mob

And a shot of him with his minions. This leaves …not too much more to complete this first Ork force from 2005. Just the Warboss, and a herd of Grotz. I used the GorkaMorka Snotling models, so we’ll see just how painful they turn out to be, as they’ll all have to be rebased in this “cracked earth” style before being finally completed. I’m guessing, pretty painful. Once that’s done, I’ll do an army shot. I can probably force myself to complete the Warboss during Neglected May, and the Grotz for Squad: June…

 

Flesh Tearers Space Marines Assault Squad (Squad: March ’18)

Flesh Tearers Space Marines Assault Squad

Here’s another squad, finally completed. I dug these guys out of a figure case several months ago and have been slowly plugging away at them pretty much ever since. I’d completed them except for the Jump Packs in January, so with the squad-based focus this month, I was able to get motivated to finally finish them off!

My Flesh Tearers take a few deviations from the official scheme. This is because these models were initially planned to represent an option for me to use them as either a Blood Angels successor chapter, or as a models that could be used in a Khornare/World Eaters Chaos Marine force (probably as Khornate Raptors). The models are built from a mixture of what was readily available back in that 2005-2008 time period, so Tactical Marine, Assault Marine and Khorne Berserker parts. I think they work just as well (or better) with the black chest and bone aquila.

Flesh Tearers Space Marines Assault Squad

The skull-helmet is a Khorne berserker helm with the “bunny ears” trimmed off. The bare head is the one with the canines, that I figured would work well enough for a non-Blood-Angels-handsome vampire or a chaos marine. The Power fist is from the 2nd Edition chaos close combat sprue. The loyalist purity seals were added later.

Flesh Tearers Space Marines Assault Squad

This squad all feature metal “Death Company” shoulder pads from the 2nd edition metal box set from the Codex: Angels of Death release in 1996, so I’d had them for quite some time before this. When I originally planned this dual-use force out in 2005 or 2006 or whenever it was, I wanted to use metal shoulder pads for chapter icons, in much the way I’m now using 3D-printed icons. Because I value consistency for Marine models. The Saltire (cross) on the pads was to be part of the Chapter Icon, rather than something to represent the Death Company. These guys got the saltire with skull, another squad type would get saltire-only, another squad type would get skull -only. Of course, in the intervening decade, I’ve forgotten the entire system I had worked out, so I’m simply calling the Saltire-with-Skull an “Assault” designation.

Flesh Tearers Space Marines Assault Squad

Despite the use of Melta Guns being (briefly) removed as an option for Blood Angels in the 8th Edition index, they’re back in the new Codex, so they’re legal again. (I’d have just used them anyway.) I had some fun with the barrels experimenting with a nice heat discolouration look on the barrels.

Flesh Tearers Space Marines Assault Squad

Another change from the initial models was a change to their Jump Packs. With new products available, I swapped out the original “two thruster” backpacks with these ones which tie them in more strongly with many of the Blood Angels models – particularly the Sanguinary Guard.

Flesh Tearers Space Marines Assault Squad

Chainaxes obviously have no standard place in a Blood Angels force, though they’re very much a weapon that is in character for the Flesh Tearers. In friendly games, I’ll just use the stats taken from the Khorne Berserker entry, and should it ever be an issue, they can just be fancy-looking chainswords instead.

Flesh Tearers Space Marines Assault Squad

The eventual plan for the Flesh Tearers is for them to be combined with the “proper” Blood Angels as a combined Sons of Sanguinius army. I’m going to completely ignore GW’s rather arbitrary rules on which heroes can influence which troops and eventually paint all of my metal BA characters in their own livery – as well as Gabriel Seth – and simply use them together as one. In the meantime, I do want to get the Flesh Tearers to a 2+1 stage on their own before doing the same with the Blood Angels, and them combining the two. I’ve got a Rhino/Razorback in progress that I picked up off Nerdfest on Dakka, and also a hero in progress. So hopefully those both get finished in the next couple of months so I can then begin on the second FT squad (Tactical, probably) and then take it from there!