̶K̶h̶o̶r̶n̶e̶ ̶E̶n̶d̶l̶e̶s̶s̶ ̶S̶p̶e̶l̶l̶ Judgement of Khorne: Bleeding Icon (June ’19 Terrain Challenge)

Khorne Endless Spells, Judgement of Khorne: Bleeding Icon

Don’t call it an Endless Spell! Khorne hates spells and magic users! But how can we then achieve parity with the other factions for Khorne? Also, how can we sell players some cool looking endless spell models? Better rename them to something else! Uh… Judgements of Khorne? Ok, job done! So there’s yer backstory.

As for the actial name for this piece… Bleeding Icon? Sounds a bit wussy-Catholic for Warhammer. Bloody Icon would sound a bit better (though still sounding quite Catholic, it’s far less wussy). Maybe it didn’t get the name because it’s too close to light British (and associated) English profanity – as in “Bloody Hell” “Bloody Crap” “Bloody Bastard”, etc, as we use out here. And yep, I got a few of my Khronate models out here to help with the modelling.

Khorne Endless Spells, Judgement of Khorne: Bleeding Icon

The model itself is pretty nice, though it’s basically just a giant Khornate Icon. Despite looking quite simple to paint, it still too me way longer than I’d hoped, mostly due to the overly-fiddly base (fucking skulls everywhere!), but in the end, the model does look good – so I can’t complain too much.

Khorne Endless Spells, Judgement of Khorne: Bleeding Icon

Pretty simple paintwork. Sprayed black, then silver, then washed with Seraphim Sepia twice, then drybrushed with Vallejo Model Air Gold. Blood done in a coupleof shades of red, then overpainted with Blood for the Blood God (appropriate, eh?) and after varnishing, hit with gloss varnish for the nice wet look. I decided against overdoing the blood dripping from every rivet and sluicing down the icon with that semi-random look – preferring just a little smear near the major drips.

Well, that’s one down – three to go for this set!

Oh – and while it’s not technically terrain, I’m going to call this sort of thing valid for Terrain challenges. Because stuff like this (big summoned spell effect thingies) don’t really fit in any better in any other category. Maybe some could also be monsters, I guess. Close enough.

Scotia Grendel 10015: Daemonic Altar (June ’19 Terrain, Neglected Model Challenges)

Scotia Grendel 10015: Daemonic Altar

Today we have a model that’s very much both a Neglected model, as well, as – obviously – scenery. As with the rest of the Scotia Grendel stuff I’ve shown off here over the past few years, I’ve had this piece since the 1990’s but never managed to paint it. I did start it a couple of years ago, but my interest in completing it petered out due to, well, a lack of interest until quite recently.

Scotia Grendel 10015: Daemonic Altar, Balewind Vortex, Warhammer Underworlds: Nightvault Arcane Hazards

What turned my interest around was the scheme that I (recently-ish) painted the Balewind Vortex in, followed by the Warhammer Underworlds Nightvault Arcane Hazards. (that’s a bloody mouthful, innit?) The deep blue-greens appealed, and the overall model felt like it woul dbe a good fit in with the other pieces done in the same scheme. So I went with that, and it still took over a month, but I finally got it done at the very end of June!

Scotia Grendel 10015: Daemonic Altar

So now I finally have another piece that can see the light of a tabletop, and as you can see above it fits in nicely enough with the general undead theme that the rest of the similarly-painted GW models have. Done!