“Underground Entrance Hatch” Scratchbuilt Scenery

A very simple piece of scratchbuilt scenery today – one I built many years ago but never quite finished to my satisfaction, that also got broken in the interim. It’s been sitting in a box of stuff to get around to restoring and fixing up for a few years now, and so with Dave Stone’s Winter of Scenery Challenge being a thing right now I decided to bring it inside (skipping past The Tray) and spent really not all that much time getting it to the point where I’d be happy to place it on the table again.

As far as what was needed/worked on – the ladder had broken, so that needed gluing back together, a bit of a repaint of the dirt, some weathering powders, the tufts and all of the rust. I also repainted the sludge coming out of the pipe with a mix of Black Templar Contrast Paint and Water Effects for a nice glossy oily muck look, replacing the luminous yellow-green that had been there originally. The base is made from thin MDF with putty over the top buiult up around a little square hatch made from foam core. The ladder is just made from a length of square modelling plastic clipped and glued together with the rungs, and the hatch is simply some layered card. A little cat litter for rubble/stones and a bit of aluminium tube for the pipe.

A Necromunda model provides a size reference for us here. I originally built it for both Necromunda and 40k, but I could see it being usable in any sci-fi or post-apoc game, or even various games set anywhere from WWII to moden settingt o near future as well, through to the aforementioend Sci-Fi and Post-Apoc games. I always like a nice, versatile bit of terrain!

D&D Monster Manual 37: Dungeon of the Mad Mage – Shadows, Gray Ooze, Intellect Devourers

D&D Dungeon of the Mad Mage - Shadows

Now we’re (finally) back into the minis I’ve painted this month. – We did have Mossbeard and the Crashed Aquila Lander, but then I had to double back to show the last of May’s work. Now for June once again, we’re doing the D&D Board Game series today – this time three sets of simple villain models from The Dungeon of the Mad Mage board game. First up, we have the trio of Shadows. I thought they were ghosts initially, but Shadows works, I guess. They’re painted in deep black tones, with very subtle highlights into Citadel Dark Reaper and some very dark greys. Then washed black to tone them all down again. Because Shadows, obviously.

D&D Dungeon of the Mad Mage - Gray Ooze

The next model is a Gray Ooze. A simple, ugly, crappy model. It got three coats of Contrast Gryph-Charger Grey, with a bit of silver mixed into the final coat in order to give it a bit of a sheen, and make the grey distinctive from the tones I use for the flagstone bases. Basically, at this point I don’t know what this thing really is in D&D terms and don’t care enough to look it up because it’s a trash model. I’ll learn what it is when we have to fight it, I guess…

D&D Dungeon of the Mad Mage - Intellect Devourers

The final models are also trash models. a sextet of Intellect Devourers. Very much Contrast Paint to the rescue here. Whatever. They’re painted and finished.

D&D Dungeon of the Mad Mage - Shadows, Gray Ooze, Intellect Devourers

And here we are – a set of 10 D&D boardgame models from The Dungeon of the Mad Mage. Even the trash models in their painted form will help to enhance the game over green or purple plastic, I guess. So there’s that. There’s still plenty more where these came from, though…