Citadel C18 Night Horrors – Werebear and Apeman

Another pair of the old Night Horrors the 1986-88 time period today. These two are a little further down the scale of interesting than yesterday’s undead-themed models, and I really think they both only ever got painted because fur is easy.

Citadel C18 Night Horrors - Werebear and Ape Man

C18 Night Horrors – Werebear and Ape Man.

The apeman’s fur was pretty much all the same shade, so when I rebased him recently I decided to touch him up a little and add some colour variation to his fur. Most readily seen on his back, which is darker along the spine. Ape-Man is pretty much as he always was, but I drilled into the neck of his victim and stuck a little bit of wire in there to act as a bit of neck/spine. FATALITY!

Citadel C18 Night Horrors - Werebear and Ape Man

Rear View of the Bestial Night Horrors.

I’m not sure why I gave the Ape Man blonde locks. I guess he’s just that bit more fashion-conscious than the other Apes, but not so much as to actually start wearing clothes. Wheras yesterday’s pair will be rolled into the Undead army, these two fit in much more nicely with the Old-School mixed-style Beastmen of Chaos, along with the other weirdos like the Talisman Troll and the various Realm of Chaos-Era Beastmen.

I’ve got a few more Night Horrors floating around. There’s a Medusa on my painting desk, and I know I have a werewolf or two completely unpainted somewhere. Sadly I don’t have any of the really cool undead figures from this range, but c’est la vie…

Realm of Chaos – Slaves to Darkness Beastmen II: Pestigor, Tzaangor, Khorngor & Undivided

Oldhammer Realm of Chaos Beastmen

Pestigor & Tzaangor – Beastmen of Nurgle & Tzeentch

A couple more of my old Beastmen from the Realm of Chaos era. As I’ve mentioned before, painting them in a unified army form was the least of my concerns or priorities back then. In fact, making each model as individual as possible was the focus for those models that I painted.

I ended up with three of this sculpt, and so naturally wanted to make all three unique by painting them in a way that they could be used either as followers of three different Chaos gods, or all as generic beastmen with a bit of colour variation and a spot of Brightly Coloured Fur. I’ve given these guys a bit of a touchup and minor repaint a few weeks ago both to clean/neaten them up a tiny bit and also to make them a little less garish.

Oldhammer Realm of Chaos Beastmen

Pestigor & Tzaangor again

The shields on both the Pestigor and Tzaangor are Marauder Miniatures’ embossed shields. They were pretty exciting for the time. The one with the Marauder Miniatures Logo (Skull with dagger clenched between it’s teeth) was from the Undead sprue while the Skull over “Chaos Star” was actually a Dark Elf design.

Oldhammer Realm of Chaos Beastmen

Khorngor and Undivided Beastmen

These two were painted with Khorne and Undivided in mind (Sorry Slaanesh!) and while the Khorngor has been touched up, the Undivided fellow has remained untouched except for the rebasing.

Oldhammer Realm of Chaos Beastmen

Khorngor and Undivided Beastmen

I’ve added this particular undivided model to this set of photos as he’s got the same facial sculpt as the other three identical models. Usually when you see “conversion” models from that era they share the same pose or body, so it’s rather unusual for models to share a face in this way (that I’ve noticed anyway!) Still, it’s a good face, and on the second body it gives a very Satyr-like appearance.

Oldhammer Realm of Chaos Beastmen

Rear view of “Satyr” undivided Beastmen

As with the Khorngor and Slaangor champions shown a couple of weeks ago, these guys will eventually be included in armies for Kings of War, but exactly which armies remains to be seen. My Beastmen (Herd) army will be much more of a “Bestigor”-type army, while these two (and many of the others that are part of my renovations of my older models) are deeply Realm of Chaos-style Beastmen rather than the more feral Bestigor-style.