DemonBlade: Shock Force – Scarlet Brethren Good Ole Boys with Chainsaw (Mutie Scum!)

Mutant with Chainsaw

As with the Reaper Giant Snake I posted up yesterday, this model is also one that had been clogigng up my painting desk. In this case, though – it’d been there for quite some time. I picked up this figure in the 1990’s from a range of models – the name of which escapes me now – but they had both Not-Cadian Imperial Guard and Not-Space Orks. They may have had Not-Marines as well. The name of the game I think started with an S, had a green cover and was printed in almost a horizontal-A5 format. Their faction of Not-Space Orks were called “The Org”, at least as I recall.

Mutant with Chainsaw

Anyway, at some point, Games Workshop, with their usual lack of tact and ignorance of the fact that they don’t own every fucking thing that they ripped off from Tolkien and threw into space, threatened them with legal action, and so this small company changed their “Org” faction from Orcs in space to “Organised Crime”, and started changing their sculpts into models that looked more like.. this. A kinda Americana redneck caricature look. I don’t fucking know. Anyway, I ended up with a bunch of these models and so they’ve sat half-or-unpainted for many years.

Mutant with Chainsaw

So I decided to paint the thing quickly to get it off my desk, and so I’d never have to worry about it again. After all, pants, flesh, apron boots. How long could it take to get it done and out of the way? Well, it was indeed pretty quick. All that exposed flesh, though, and that Texas Chainsaw Massacre/House of 1,000 Corpses look to him made me decide to give him a couple of tats. Which then went to sleeves, and then why not a back piece? I should have given it an Eden’s Gate tattoo from Far Cry 5 as the back piece! Fuckin’ Peggies!

Mutant with Chainsaw

I mean, yeah. This model doesn’t “deserve” the work I put into the tattoos, but as what pretty much amounts to a disposable garbage model it was also something that’s totally free to practise on, with no stress if I fuck something up. I’m still trying to figure out a way to do “sleeves” that look realistic without just looking like the arms have been washed with blue-grey. I still wouldn’t say I like this model, but it’ll work okay as something like a Cursed Earth Mutie in Judge Dredd, or thrown into a mob of Chaos Cultists, or post-apoc something something. Job done!

Also – again – Dave Stone’s Paint What You Got Challenge.

edit – big props to Jeff Moore for IDing the model as well as the manufacturer and even the game. I knew there was an “S” in there, even if I messed up the faction!

Reaper Bones 44078: Giant Snake

Reaper Bones 44078: Giant Snake, Julie Guthrie

I haven’t been blogging or doing as much following and reading as I’d like to. I just haven’t had enough time to keep on on my own blog, my own comments, your blogs and comments. So I’ve been dipping in and out when I can, but I have at least kept up with a bit of painting. Again – not as much as I’d like, but even my leisure time is being stretched a bit more than usual as Marouda and I managed to get hold of a pair of Xbox Series X – and so co-op gaming and painting have taken aa priority over blogging. I mean, I finished this one in the first few days of January, but it’s taken me almost three weeks to get my arse out to take the photos.

The model, then – Reaper’s Giant Snake from the last Bones campaign to deliver. Not the one still outstanding, obviously. This one is cast in the newer “black” version of their PVC (despite being cast in white) and was actually bloody nice to paint. No stickiness, no issues with spray priming, no issues with using whichever paints and mediums I wanted to, no issues with varnish. Now they need to make all of their Bones models in this stuff, including re-runs of the older sculpts.

Reaper Bones 44078: Giant Snake, Julie Guthrie

It’s been sitting around for ages, but I had gone so far as to glue ot to a base. So I did the thing where you see a model on your painting desk and decide to get it out of the way by painting it. I got it done over 2 days, mostly due to drying time for sand and washes and so forth. I googled the look of the Western Diamondback Rattlesnake, as it’s got something that looks like a rattle at the end of the tail. Kinda hard to see in these pics, and I mean, it’d work as a generic green snake or whatever, but I sometimes like to use animals as an excuse to practise putting together natural patterns, even if not always pushing myself.

Reaper Bones 44078: Giant Snake, Julie Guthrie

As you can see here, it’s a pretty decent sized model. No idea where I’ll use it really. I guess it works for D&D/FRP games (as does almost any kind of animal) but I could also drop it into post-apoc games as the pulpy-irradiated giant version of the normal Earthly aminal! 😉

It’s also my next submission for Dave’s Paint What You Got Challenge. There’ll be a few more of them over the next few days assuming I can write up the posts. 😉