Finally! I’ve completed all six of my Shieldwolf Miniatures’ Krumvaal Lower Yetis. It took me over a year, and three Monster Painting Challenges to get all six of them done – doing them in pairs each time. There’s a lot of busy detail on these, as well as overlapping, very similarly sculpted textures – fur and hair. I really didn’t enjoy painting any of these six – but I do at least think they look pretty solid as painted models – and best of all, they’re done and I never have to paint another one of them again for the rest of my life! In theory, that’s true of most models unelss they happen to be sculpts that are oft-duplicated or multipart or part of a long-rnning series like Space Marines, but in this case, it’s just nice to know.
In terms of the paint on this final pair, I gave them slightly different tones on their leather “coats”, and continued the theme of painting the stolen shields as though they’d been taken from members of my own Reisgard regiment that had fallen victim to the smashening – though I definitely do need to add some fanicier shields to the next Reiksgard commanders to fit in with some of the heraldry on these Yeti shoulders. Since they’re also berefit from metal in terms of their own properly wielded weapons, armour, or even buckles, I painted the spikes and swords that have been pounded through the clubs with a pretty heavy coat of rust. They obviouslly maintain those fantastic shields on their shoulders much more carefully than their weapons!
Having said all of the stuff about how much I hated painting these, I do strongly suspect that now that part of the job is completed I will likely become fond of these models – particularly if they see some table use. I’ve based them on 50mm rounds, which is the official size for Yetis (or Yhetees) in Age of Sigmar. I’ll just drop them onto a MDF unit base for Kings of War, though I haven’t kept up at all with the force organisation for the latest edition I’m sure they’ll still have a place in the Ogre army.
I believe that in KoW the six of these things can make two units of three, or one big-arse unit of six. Meanwhile in Sigmar they’d run as a big scary horde of mobs, taking up a lot of table space and making a mess of whoever they encounter, wherever they go!
Meanwhile in Sigmar they’d run as a big scary horde of mobs, taking up a lot of table space and making a mess wherever they go! No scale shot for Berkeley this time – she’s taken on the previous two pair of these and their size can be seen in either of those two posts (also, I forgot to take a scale pic)