FRAG! “Space Marine” Kitbash.

For those who aren’t aware, FRAG! is a multiplayer PVP boardgame based on old-school FPS (First Person Shooter) games like multiplayer DOOM, Quake, Unreal Tournament and so on. When I first got this game, many years ago, I decided to build a couple of models especially for it – so this guy is OLD. I’m not sure where the others are, but I found this guy recently, and updated him to 2018 spec with a new base, so here he is! I could update him further, but (with the exception of the new base) he’s a bit of a time traveller from a certain time in my life, so I don’t want to mess with him any further. Basically, I’d rather just build a new, better one rather than fuck with this model.

Basically, he’s made from plastic Catachan Guardsman parts with a non-aquila Space Marine Torso and a weapon from the WarZone spare weapons set, painted in homage to the sorts of muscle-bound badass “Space Marine” types that game developers gave us to play as back in the day. Yes, his shoulders and their proportions (especially in light of his neck) appear egregiously bad, but that’s part of the charm of this figure to me (and they don’t look quite so bad in hand, somehow). And shit, look at the two models his parts come from! The idea for this guy came about based on the detailing on the backs of those original 40k 3rd edition boxed set torsos (that is no longer on the newer ones) and the particular head (I think it’s from a Sentinel crewman) with shades, chewing on a cigar. He’s on a Sedition Wars base, painted with a touch of Necromunda Blue, so he can always have a secondary position as Hive Scum or a mercenary or some such…

Star Saga: Tool Boxes and Tech Drawer Terminals

Star Saga: Tool Boxes and Tech Drawers Terminals Scatter Terrain

More Star Saga scatter terrain today. Like the doors and crates before, I’ve bumped these up in the painting queue to use in Imperial Assault. The little tool boxes I painted in three different overall shades using different washes, so three of each if I ever need some more differentiated boxes, but they can just as easily be used as the loot crates as the ones I finished recently. The other things are these weird terminal things that appear to have computer screens and drawers. I guess they could be storage for pretty much anything with type-in access. Whatever – doesn’t matter.

Star Saga: Tool Boxes and Tech Drawers Terminals Scatter Terrain Imperial Assault

The finish on these are a bit beaten up and a bit dirty, though not overly so. Trying to find that balance that fits into multiple locations in the worn Star Wars universe, basically.

IA has various red squares on the map that designate impassable terrain that also blocks line of sight. I thought these would work well for the “base/ship” style interiors to just 3-D the game up a little more. There’s also exterior ones that I’ll need to make something a bit more proper for, not to mention the interminable terminals that we need to use in every single mission. I’ll have to get started on some of those next.