July 2023 Monthly Round-Up

Almost halfway through the new(!) month? Time for last month’s round-up, then!

Thematically, June was less scattershot than a lot of “normal” months tend to be, though there are still a couple of outliers. The main themes being Zombicide and Modern-fitting Terrain.

The four investigators from Cthulhu: Death May Die could all fit into a modern game – even though Rasputin is a little out of time, the model itself fits easily into a modern setting – and at some stage I do plan to create custom Survivor cards for the DMD characters so we can drop them into our Zombicide games.

Those outliers that I mentioned earlier are of course the trio of Fire Bats from one of those D&D Adventure Boardgames as well as the singular Age of Sigmar Endless Spell.

The largest contingent of models was of course the actual Zombicide Survivors – and their Zombvivors. 10 additional characters for us to drop into our games as well as their Zombivor models which we probably won’t get much use out of until we start using “The Lost” rules a bit later.

July also happened to be the first month of Dave Stone’s current Season of Scenery Challenge – and so while I have not yet managed to finish any of my larger terrain pieces that I’ve been working on (and time’s ticking down!) I did get a lot of scatter painted as well as some smaller bits (large scatter?)

A good chunk of these come from Marvel Crisis Protocol from the Starter Set as well as some from the NYC Construction Set. These are supplemented by other bits from Mantic (still can’t find my container with the picket and cyclione fences in it!), a little from Star Wars Shatterpoint, Flying Frog’s Torii Gates, Micro Art barrels (as well as some other resin ones I had sitting around) and a Stone Bridge from Warlord Games.

And here we are. Obviously all this scatter will vastly inflate my numbers from July, but that’s okay. Helps keep me motivated.

So here’s the monthly breakdown:

Terrain: 6 MCP Street Barriers, 6 Barrels, 2 Street Lights, 4 Traffic Lights, 1 Garbage Bin, 2 Dumpsters, 8 Shatterpoint Crates, 4 resin barrels, 5 Micro Arts barrel sets, 1 Warlord Bridge, 4 Shadows of Brimstone Torii Gates, 6 Mantic Bins, 1 GW Endless Spell – 50 assorted pieces of terrain.

Figures: 3 D&D Fire Bats, 4 Death May Die Investigators, 1 Undead Captain America, 10 Zombicide Survivors and 10 Zombicide Zombvivors – 28 figures.

That’s 78 done in July. I was at 149 models at the end of June, so that brings a new total of 227 for the year so far.

June 2023 Monthly Round-Up

June’s Round-Up today! Not halfway through the month for a change at least. Another boardgame heavy month once again, but I guess that’s been the norm for some time now, since miniature boardgames are the majority of what I actually get to play as opposed to wargames.

On that topic, all but one of these models come from only two games. The first, with the majority of the month’s models is the Dungeons and Dragons Adventure Boardgame: Temple of Elemental Evil with twenty-four models, plus one Hero from Tomb of Annihilation. I’m more than a little over these D&D models at this point, but there’s not too many more of these things to get painted now. I think June got me from 3/20 to 28/30 of the regular monsters from that game. I just have 3 bats that I need to mask the flight stands on – which is the only reason I haven’t painted them. Just grabbed them and put them on the front of the table… and going to copy-paste the D&D progress to the bottom of this post so I have it somewhere I an easily find it and not lose it…

The other main game of the month was Cthulhu: Death May Die. I missed out on finishing my monthly pair of investigators in June, but I did paint three pair of the Mythos Monsters, so I figure that almost evens out, and when we get back to the game I expect it’s going to look a lot nicer. I did hope to finish a bunch of monsters that I didn’t get done for the Monster Challenge months, and even though none of these are huge monsters, they’re all decent – and there’s seven of them. The final model was the Earth Elemental from Massive Darkness. I’m happy with that model, but I’m not sure when I really want to paint any of the other three of these as there’s a lot of competition right now for the “monster slot” on my painting desk with the Cthulhu models and the D&D models and the Zombicide models and a few other specific models I want to get done.

With all that done, I managed to complete 25 D&D models, 6 Cthulhu models and 1 Massive Darkness. So 32 for the month. Not outstanding in terms of numbers, but it works. Add these to the 117 I had at the end of May and I’m now at 149 for the 181st day of the year. Looks like I’m going to need a bunch of filler to get those numbers up. Luckily it’s the Season of Scanery now, and aside from the more involved pieces I want to get finished, there’s also a bunch of boxes, and barrels and barriers what need painting and they’ll certainly work to inflate the numbers..


And as a note for me to revisit later:

The painting state of my D&D Adventure Boardgames:

The next of these games chronologically – Temple of Elemental Evil has:

All heroes completed

5/7 Villains completed (just the Ettin and Black Dragon to go)

and 27/30  of the Monsters painted

So either 30 or 31 models still to be painted…

 

Following that is Tomb of Annihilation with:

2/6 heroes painted

6/9 Villains completed (3 human-ish models to go)

and all 28 of the Monsters painted since I finished those Sheletons and Zombies the other week.

Leaving 7 more models to be painted.

 

Finally (not counting that Campaign expansion thing), there’s Dungeon of the Mad Mage with:

None of the 5 heroes painted.

8/10 Villains completed (2 human-ish ones left)

15/30 (26?) Monsters painted – the easy ones, though.

 

There’s also a couple/few of the original PC heroes from Ravenloft (and possibly Ashardalon)