Wargame Forge 3D Prints: Tech Cult Storage Tank – Intact/Ruined/Destroyed versions

Wargame Forge 3D Prints: Tech Cult Storage Tank

More terrain today that had been waiting for the Oil Wash sessions at the end of last month for their completion. These are paid-for STLs from Wargame Forge over on MyMiniFactory.

Wargame Forge 3D Prints: Ruined Tech Cult Storage Tank

Pretty straightforward painting method overall: Filler Primer, Primed Black, Sprayed with either Citadel’s Leadbelcher or Vallejo’s Gunmetal (I fogot which, preobably Vallejo). I then overpainted the red panels which I later stippled a subtle highlight onto. These will fit in very nicely with the other “Admech/Mechanicum” themed terrain I completed last year.

Wargame Forge 3D Prints: Ruined Tech Cult Storage Tank

Then it was applying the Decals – which I took from some Admech and Mechanicum kits and a gloss varnish. (Much) later on it was time for oil wash part 1 (black/brown) and then aweek later part 2 (shades of orange/rust). Then a few days later, spray varnish to seal it all in and done.

Wargame Forge 3D Prints: Destroyed Tech Cult Storage Tank

Something I do like about these is that they’re pretty scale-agnostic. Now obviously being STL files, they can be embiggened as much as you like (or can fit on a build plate) – but even printed at Battletech Gothic scale, they still work ok with a variety of other models, scales and genres, as you can see in these photos.

Wargame Forge 3D Prints: Tech Cult Storage Tank

I only printed one of the intact version. Perhaps I should have done two so I could have a larger refinery area on the board? I was thinking it’s too late as these are all finished, but I guess it wouldn’t be hard to print another one of these and the painting process wasn’t horrible – the biggest issue being getting the desk cleared for Oil Washing (and later, photography!)

These models are also pretty scale-agnostic as well. I’ll get some scale shots with models next to them up in a forthcoming post. And yet again, these were completed during the timeframe of Dave Stone’s Paint What You Got Challenge 25-26 – so have another shoutout, Dave!

September Monthly Round-Up (Season of Scenery: Extended Edition)

Another way overdue round-up here. I’ve actually had these photos sitting on my drive for months ready to go, but frankly I just wasn’t feeling up to posting. You know how it gets sometimes when posting on your blog feels more like work than hobby or fun? Yeah, that. I guess I finally got all the individual updates done and then burnout hit and I didn’t force myself to write this post when I “should” have. I mean, mid-October is when work becomes much more intense running through the rest of the year until the week before/of Christmas, and I do tend to disappear in November, so it tracks.

Anyway, it turns out I managed to paint a very decent amount of stuff in September before dropping off. The focus still largely being on Nu-Epic/Battletech scaled terrain, but with a bit of extra variation and finishing off of other things.

One thing I particularly like about a lot of these terrain pieces is their versatility. A lot of this stuff primarily aimed at the tiny-mans scale still works okay right up to heroic 32mm or even the 40mm Crisis Protocol/Shatterpoint scale. A while back, Frank the Tankfanboy asked to see a cityscape photo of my tiny buildings – I still haven’t gotten one and still have more work to do to get one I’m going to be happy with (more terrain to finish) but hopefully these shots will suffice in the meantime of a weird looking outpost surrounded by mesas and patches of broken ground!

The focus in September remained very much on terrain for Dave Stone’s Season of Scenery (Extended Edition) which culminated in the return of the Prodigal Sun as Dave was absent for some time for personal reasons – returning from his blogging break pretty much just as I dropped out. As it happens, EVERYTHING I completed in September counted towards it!

So what did I manage to complete in September 2025?

In all, I completed:

Fabricator’s Lair’s: Botanicae building, 8x Generators, a “1×2 Medium A” building/segment, a 2×4 Medium Building and a 2x of 2x2x2 silos, Grimdark Industrial Promethium Reprocessing Factory and Grimdark Industrial Forge.

Wargame Forge’s Ruined Gothic Cathedral, nonPareil Institute’s Power Generator, and a family of 9x variously (re)shaped and (re)sized Propane Tanks by Syllogy.

9x Tinnut BattleTerrain Rough Terrain Tiles, 11x Thunderhead Studios Hextech Hills, a 20th Century Fox logo by Isekai Heavy Industries.

2x signs from AMG’s Marvel Crisis Protocol Cosmic Terrain Pack (I need to do a group shot once I figure out where the other elements have gone!), the Beastman Herdstone for AoS/ToW from Citadel and 6x GF9 Battlefield in a Box Sandstone Rock Outcrops.

57 total. Unless I’ve miscounted.

Oh, and there’s also a little subway entrance piece from Fabricator’s Lair that got missed. You can see it between the Botanicae, Industrial Forge and one of the Propane Tanks near the Fox Logo. So 58. Not too shabby for a single month’s work!

Not too bad a haul. Looking at it all together, one realisation does occur. There are no “miniatures” in there at all. No humans or humanoids, or even any vehicles. It’s all scenery and terrain.

Last time we did this, I’d counted a total of 338 models completed, so adding in this September haul the new total comes to 396, so that’s the “365” target well and truly broken in 2025.

I have also done some painting since I last posted, so once I’ve had a chance to take some new photos, I’ll start posting the October-November-December stuff and do a combined round-up for those models. It may or may not start before the New Year because we’re still in the Family Obligation Fortnight for a couple more days and then there’s other important things to get done once the period of seeing people is finished up – you know how that goes this time of year… I was crawling around on the roof fixing things this morning – not fun!