Zombicide “Elsa” (Not-Black Widow) and “Uncle Honk”

Zombicide "Elsa" (Not-Black Widow) and "Uncle Honk"

After completing the Last Night on Earth box worth of models, I really wanted to keep that momentum going, so I went into my tubs of models that had been started-but-not-finished, and found this pair/foursome of Zombicide figures and got to work on them.

Zombicide "Elsa" (Not-Black Widow)

“Elsa”, who appears to be pretty much a Not-Black Widow was primed black and had some grey on her bodysuit(s). I went back down to the black and then started again, this time using Citadel Incubi Darkness for my highlight colour, achieving a nice blue-black look to the bodysuits.

Bright red for the hair, and I kinda went for a comic book kind of shadow-highlight on the front of the living version’s bangs – though without going to full black as you’d see in a comic. But a bright, bright comic-book red for her hair.

Zombicide "Elsa" (Not-Black Widow)

These sculpts are from a few years ago now (2014-15), and they do make me wonder if CMoN would do something similar now. I mean, they may well have done so with ZC:2e, as I admit I didn’t pay too much attention to the campaign or their updates. The two figures do keep making me think of that old Simpsons episode where Bart disguises himself as an adult to buy a ticket for an R-rated movie and the cracked-voice teenager who works in all Simsons retail says “enjoy Boob-A-Rama, sir!”

Zombicide Uncle Honk

The second pair are of a Clown, from the Kevin Walker guest artist pack – Uncle Honk. I dunno if Uncle Honk is based on any clown in particular, though I did somewhat mimic the official card artwork for his costume, I went with more red than dull orange on his pom-poms, and thinking very little of the “official” clown makeup design, I had a look and think of other options. Now I wanted to avoid the whole “Evil/Killer Clown” thing for the most part, since Honk is a survivor and player character, so nominally-at-least, he’s a “good guy”.

So that meant no Pennywise V1 or V2, John Wayne Gacy, or even ICP. Krusty seemed too on the nose, and so I went with some more generic markings that worked alright on the face’s tiny details. (And I only thought of Doink after I’d finished the model!)

Zombicide Uncle Honk

Paintign those stripes was not an enormous amount of fun, but I’m happy with all both pairs of these two characters – and now there’s a couple more Zombies and Survivors ready for any Zombie-Pulp gaming.

“Underground Entrance Hatch” Scratchbuilt Scenery

A very simple piece of scratchbuilt scenery today – one I built many years ago but never quite finished to my satisfaction, that also got broken in the interim. It’s been sitting in a box of stuff to get around to restoring and fixing up for a few years now, and so with Dave Stone’s Winter of Scenery Challenge being a thing right now I decided to bring it inside (skipping past The Tray) and spent really not all that much time getting it to the point where I’d be happy to place it on the table again.

As far as what was needed/worked on – the ladder had broken, so that needed gluing back together, a bit of a repaint of the dirt, some weathering powders, the tufts and all of the rust. I also repainted the sludge coming out of the pipe with a mix of Black Templar Contrast Paint and Water Effects for a nice glossy oily muck look, replacing the luminous yellow-green that had been there originally. The base is made from thin MDF with putty over the top buiult up around a little square hatch made from foam core. The ladder is just made from a length of square modelling plastic clipped and glued together with the rungs, and the hatch is simply some layered card. A little cat litter for rubble/stones and a bit of aluminium tube for the pipe.

A Necromunda model provides a size reference for us here. I originally built it for both Necromunda and 40k, but I could see it being usable in any sci-fi or post-apoc game, or even various games set anywhere from WWII to moden settingt o near future as well, through to the aforementioend Sci-Fi and Post-Apoc games. I always like a nice, versatile bit of terrain!