Yet More Fortune and Glory

Here’s the next batch of Fortune and Glory figures (and the last for awhile). I finished these yesterday.

These are the Nazis. I’ve painted them (vaguely) as Afrika Korps, or DAK in homage to Raiders of the Lost Ark. I noticed in that post where I painted the Pyramids and Zeppelin that I was talking about painting them as SA Brownshirts, which would have been more historically accurate in some ways, but 1) I forgot. and 2) Who cares?

Here’s the whole batch of them. All 16 of them. I used textured paint for the bases on these, and also gave a few of them light green shirts while others have tan shirts, again in homage to Indy rather than going hard for historical accuracy. The shading was done with The Dip. As with the Mobsters from a couple of days ago, these boardgames figures get what they deserve.

Here are the Nazis and the Mobsters scattered around on the game board. The good news is that they look pretty good for boardgame meeples now that they’re painted up. The bad news is that it appears that the painted Zeppelin and Pyramids and even the unpainted player hero figures are all missing. So well done, me. Dumbass.

Next up, back to “normal” miniatures, and a Painting Decembuary Round-up.

Another Small bit of Fortune and Glory

I’ve been cleaning up a bit lately, and in amongst the junk I’ve sorted through was a little zip-lock baggie of boardgame figures – the Nazis, Mobsters and Evil Character models. It seems I removed them from the boxed game of Fortune and Glory (an Indiana Jones-styled “cliffhanger” boardgame set in the late 1930’s) right after I painted the Zeppelin and Pyramids, about 19 months ago. They were obviously in the painting queue, but never got past the washing with dishwashing liquid stage before getting bundled back into the baggie, and then lost for over a year as they got cleaned up and moved around.

Fortune and Glory’s Mobsters. Or Gangsters. I forget which.

As with the Zeppelin and Pyramids, these are very much boardgame figures. So much so that I didn’t realise how simple and soft and undetailed the sculpts were until after I primed them. Basically, they have nothing on green army men from 50+ years ago in terms of detail. I started both the Mobsters and the Nazis at the same time, but finished the Mobsters sooner. Hence, photos and this post.

Scale provided by Hasslefree’s Not-Shaun, CMON’s Not-Statham, and a Space Marine.

I varied their hats and shirt/tie combos slightly as well as their hair (brown or black!) But let’s face it, they didn’t get a lot of work since the sculpts don’t deserve the time nor effort. As they are now, they look better than plain green plastic – and that’s good enough for me. I could probably use them as cultists or armed civilians or even mobsters in some kind of miniatures game, but would I want to? Dunno. They’re not great sculpts nor great paintjobs, but they’re done now, and that’s what matters. Now hopefully I can knock out the Nazis in the next day or so and then get back to painting real miniatures. I think the rest of today will be taken up by New Japan’s Wrestle Kingdom 12, though…

(Yes, I wrote the text yesterday – didn’t get the photos done until today!)