D&D Monster Manual 54: Dungeon of the Mad Mage – Grung Assassins & Elite Warrior

D&D Miniatures, Dungeon of the Mad Mage, Grung Assassins, Grung Elite Warrior

A little more D&D today, both figuratively as well as quite literally. These four figures are “Grung“, apparently, and no doubt predate and serves as inspiration for EverQuest’s Frogloks and in turn, Warcraft’s Murlocs. I checked out the D&D Wiki’s page foir the first time while writing this text, and so have just found out that the Elite Warrior “should” apparently be coloured either orange or golden. I had instead painted him/her/it with a series of black and yellow Rorscharch-like spot-markings to distinguish it as the elite. Ah well, keeping ’em green was good enough for Guk and it’s certainly good enough for me. 😀

D&D Miniatures, Dungeon of the Mad Mage, Grung Assassins, Grung Elite Warrior, Murial the Misshapen, Heskan Dragonborn Wizard, Warhammer Warrior Priest

Painting of these models was done pretty simply – a mix of VGC Escorpena Green (similar to GW Moot Green) mixed with a lot of yellow to achieve something like old-GW Bilious Green. This was then covered with medium-thinned Contrast Warp Lightning and left to baste for about three months. By which I mean they sat on the paint desk for about that long untouched. Then this week after finishing Murial, I did their bases, gear and eyeballs. Job done! I’ve included the “action shot” here alongside Murial, an official D&D humanoid and a Warhammer model to provide scale for both the man-scorpion and the not-murlocs. As with their boxmate, Murial, I’ve had them for long enough to qualify for Ann’s “Neglected But Not Forgotten” painting challenge – so 4 more done for that!